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Enough items crashes. Mod interface management

Unlike everyone's beloved Too Many Items, taken as the basis for modifying Not Enough Items, which can be downloaded on this page, the development of a new mod fell into the right hands. The creators have kept the features of the aforementioned mod and were able to bring in a lot of useful additions that made NEI for Minecraft 1.7.10, 1.8 the perfect mod.



Of the innovations, functions from the Recipe Book have been added, allowing you to view recipes for crafting items. Players have gained access to potions recipes. The main feature remains the ability of the Not Enough Items mod to combine with any of the modifications, which allows you to add new items and blocks to Minecraft's inventory. Changing the time of day, game mode, enabling and disabling rainfall, instant cleaning of inventory remained intact and is performed in one click. Minecraft has added buttons for instant health recovery and the inclusion of a magnet (pulling the nearest thing). The right panel has acquired a search for items and sorting.



The Not Enough Items mod for MInecraft 1.8 / 1.7.10 is incredibly useful. The player will be able to fully customize it for their own needs. Options change the cheating mode to the usual study of crafting items. The NEI mod can be used as an ordinary hint.

Mod interface management

Hover over an item and press:

  • R- Recipe for crafting an object.
  • U- Show in which craft this item is used.
  • X- The window for enchanting items.
  • P- Potion brewing window.

Video review Not Enough Items

Not Enough Items it's not just a mod, but a whole collection of mods! By downloading NEI you will get a convenient search for items and their recipes, as well as be able to restore health, control the game mode and weather. You can distinguish several modes of operation, the so-called cheating to give out objects to yourself, change the weather, etc. and the mode of viewing recipes, you can only view recipes. Minecraft builds use this particular modification, as it shows recipes for things added by third-party mods. Also for Not Enough Items add-ons are created to extend the functionality.

Management and functions of the Not Enough Items mod

  • R- Show the recipe for the item you hovered over.
  • U- Show recipes that use the item the cursor is hovering over
  • Backspace- Previous recipe
  • X(in inventory) - Enchanting window
  • P(in inventory) - Potions brewing window
  • F7- Show places with insufficient lighting where monsters can spawn
  • F9- Show chunk boundaries
  • O- Click in inventory to disable NEI interface

How to enable Cheat Mode

  1. Open inventory ("E")
  2. Go to "Options" (lower left corner)
  3. And then in "Inventory" (first point)
  4. Click the "Global" button in the upper right corner (the mode will change to "World / World")
  5. Switch "Recipe Mode" to "Cheat Mode"
  6. Next to "NEI Enable" press the "W" button
  7. Go back to the list of settings by clicking the "Back" button at the bottom
  8. Go to JEI Integration and click on the JEI ItemPanel to change to NEI ItemPanel
  9. Press Esc to return to your inventory
  10. If you did everything correctly, the interface will change and you can give yourself items on click.

Overview

How do I install Not Enough Items?

  1. Install Minecraft Forge
  2. Press Win + R (the "Win" button is between "Ctrl" and "Alt")
  3. In the window that appears, write% appdata%
  4. Go to .minecraft / mods (if there is no “mods” folder, create it)
  5. Drag the mod (.zip / .jar) to the mods folder

With the NEI mod, quite a few useful features will appear in the game. Conventionally, they can be divided into two categories - game control and informational part. Taken together, this is a powerful tool for editing a player's inventory or changing game conditions. The Not Enought Items 1.7.2 / 1.7.10 mod will be very useful if you are a server administrator or are building something really beautiful. It will speed up your work many times and will allow you to do everything many times faster. On this page you can download the Not Enought Items mod for Minecraft 1.6.4, 1.7.2 and 1.7.10.

The main thing he can do is let the player get any block they can imagine. You can also view recipes for crafting and roasting things, and in addition, enchant any item with the chosen spell. On the left side of the interface, added by the Not Enought Items modification, there are buttons for switching weather and time - you can set day, night, sun or rain in one click. It is also possible to quickly switch from creative mode to survival mode - this will be very useful if, for example, you are being chased by a crowd of monsters, and there is nowhere to hide. In general, the mod for Minecraft Not Enough Items 1.6.4 / 1.7.2 / 1.7.10 is very useful, and most importantly, very easy to use.

Video review NEI

Installing the mod

  • Download the Not Enough Items mod for Minecraft 1.6.4, 1.7.2 or 1.7.10 and the auxiliary CodeChickenCore mod.
  • Install Minecraft Forge.
  • Copy files with mods for the selected version of the game to the / mods / folder
  • Launch the game

There are 2 functions in the recipe overview: Recipes and Usage. By pressing the recipe ("R" by default) or application ("U" by default) button, hovering the cursor over the object, you open the corresponding display mode. In the recipe window itself, left-clicking on an ingredient will open its recipe window, and right-clicking on an ingredient. The backspace button ("BACKSPACE" by default) will display the previous recipe, and the Esc or inventory key will close the window.

The recipe overview displays all the possible ways to craft an object, whether it is crafting on a workbench, in a furnace, in a brewing rack, or with any added crafting method (for example, a smelter in RP2 mod).


Unlike Craft Guide, if different types of the same item can be used in a recipe (for example, wool of different colors or different types of wood), all subtypes will be displayed in a circle in the ingredient cell. So, for example, the wool will change colors.



In use mode, all recipes that use the selected item are displayed.



The mode also displays recipes that do not have to be in the exact position of the ingredients.


Button "?" will appear if the recipe type matches the mechanism you have opened. For example, when using a workbench, a recipe for fine crafting is displayed.



Clicking on this button will return you to crafting mode, where you will see where each object should be placed.

Hidden Object Window:
The search box is a black rectangle at the bottom of the screen. The items panel will display only those objects whose name contains the text entered in the search box. To enter text, you need to click on the rectangle. Right clicking will instantly clear the search box. The case of the keyboard is irrelevant. Each search text is saved to memory and loaded again when the game is restarted.


The search box supports the wildcard * (any character string) and? (any single character) as well as complex java.regex matching patterns. As an example, "Bl? Ck" will display items that have "Black" and "Block" in their name. Whereas "^ Block" will display items that start with the word "block" such as "Block Breaker", and "block $" will show items that end with "block", such as "noteblock" or "diamond block" ...


Item categories:
The Item Subsets button opens a drop-down menu displaying many different groups of items. Clicking on a group will display all the objects it contains, and right-clicking will hide them. Double-clicking will display only the objects in the selected group.


Mods can use the API to create their own category tags.


Clicking on a group while holding down the Shift key will result in entering "@ group_name" in the search window, thus only objects from this group will be displayed on the item panel.


Double clicking on the Item Subsets button will display the buttons for saving categories. The usual functions of saving, loading, renaming, deleting are available here, but they apply to displayed or hidden objects.


You can also create your own groups using the configuration file located in ".minecraftconfigNEISubsSet".

Enchanting window:
By pressing the enchant key ("X" by default), you will open the enchanting window interface. Here you can add an item to and select the available enchantment and its level for it. The level can be raised to a maximum of X (10). Clicking on an enchantment toggles it on and off. (To eliminate unpleasant bugs) There are rules for the conflict of different enchantments, so you cannot add, for example, Luck and Silk Touch to one item. Unfortunately, due to limited space, some names may be abbreviated. For example, Protection will be reduced to Protect if set to 8th level, since "VIII" takes up a lot of space.




Basket:
The trash can button has 4 ways to use it. All methods are available both in personal inventory and in any other (for example, when opening a chest).
  1. Click on the button while holding the item - the item will be removed.

  2. While holding down SHIFT, you will remove all items of this type in your inventory.

  3. Click on the button without holding the item, but holding SHIFT and empty your inventory completely.

  4. A simple click on the button will launch Trash Mode.
Basket mode:
When the mode is launched, every item you click on will be removed. Holding SHIFT while doing this will remove all items of this type.

Creative mode:
Clicking on the C button will launch the creative mode. Everything is obvious here. Pressing a button simply switches from creative to survival mode and back again. Please note that only your game mode will change on the SMP server, not the entire server.

Rain:
Here, too, everything is obvious. If it is raining, the button will be available. Clicking on it will stop the rain.

Magnetism:
The last of the switches. If magnetism is on, all nearby objects will fly in your direction. Although it won't work if your inventory is full.


Useful buttons:
4 buttons with the image of the sun and the moon are responsible for changing the time of day. Pressing them will change the time to Dawn, Noon, Sunset or Midnight. Time only changes in the direction of the future, so as not to disrupt the work of time-dependent mechanisms. So pressing the Noon button multiple times will skip several days.

The heart button will increase the health and hunger of the player, as well as get rid of burning.

Save Slots:
There are 7 save slots that allow you to save all your inventory and armor. Right clicking will rename the slot. The "x" button appears next to the recorded slot, clicking on it will clear the slot. The save slots are global and can be used in different worlds and servers.


Options menu:
This is a standard settings menu made in Minecraft design. Various settings are available in it, including setting hot keys.




First button responsible for enabling and disabling NEI. If the mod is disabled, only the options menu will be available to you. Switches in SMP and SSP mode are independent of each other.

Button Cheat mode toggles between Cheat Mode and Recipe Mode. Recipe mode is for fair play and only displays recipes. Save slots and switches are not available in it, and the item panel does not allow you to add an item to your inventory.

Extra Cheats determines whether the Create, Rain, Magnet, Time and Heal buttons will be available.

Button Style toggles the display of buttons between the standard Minecraft style and the old style of the Too Many Items mod (shown below).


Item IDs turns on and off the display of item ID number. This setting will work on all items in your inventory and in the item panel.

This button has three modes: Shown, Auto and Hidden. Auto will only display item IDs if the NEI mod itself is enabled.

This setting has the additional function of displaying the exact damage of an item. For example, the sapphire pickaxe in the picture below has suffered 6 points of damage.


Save states simply determines whether save slots will be displayed or not.

If Item drops is disabled, all dropped items will be removed. So, the item obtained or thrown out of the inventory will automatically disappear. This setting was added to get rid of lags.

The hotkeys work as usual. Click on them and press the key you want to install.

Mob spawners:
NEI makes all types of spawners available in your inventory and for placement in the game. All mobs added via mods also have an available spawner. The spawner in the inventory displays its contents in the same way as the blocks. Enemy mobs are displayed in red and passive ones in blue. A bug in multiplayer, in which all spawners were displayed with pigs inside, has been fixed. For any user with NEI installed (even if he is not an admin), spawners will be displayed correctly on the server with NEI.


Useful features:
Ctrl-clicking on an item in the inventory or item panel will increase the item's score. If you pick up an item and put it in a container while holding shift, the container will contain all items of this type from your inventory. Useful for moving all existing cobblestones into a chest.

SMP:
Everything that can be done in single player mode is also available in multiplayer if NEI is installed on the server. If the mod is not installed on the server, you can still add items to your inventory using the give command as an admin. Most of the functions are available only for admins.

Config file:
Many NEI settings are available in the "configNEI.cfg" file. But most of them can be changed in the mod's options menu.

Server config:
A configuration file "configNEIServer.cfg" will be created along with the server, containing various server settings. The comments in the file explain the available functions. In short, using a file, you can endow a certain player with certain functions. So, for example, you can decide who to use enchantments that are only available to admins, etc. There is also a section of prohibited blocks - these blocks will not be displayed in the user's item panel. By default, the admin is prohibited, so it is not available to players (unless you add their name to the exceptions).

Extended API:
NEI has an extensive API built in, which allows for the correct integration of other mods. This is demonstrated with the example of the RedPower module, which adds smelter recipes and special item categories.

Of course, there are many other types of crafting, for example, BTW anvil, a bunch of things in IC2, etc. However, the mod uses only the smelting furnace from the RedPower mod. Nevertheless, the author of NEI encourages modders to create small modules following the example of RedPower.

The source code should help the modders get their bearings. NEI uses a configuration loading system like ModLoader. Just refer to your NEI **** Config.class and implement IConfigureNEI in your mods package. Any reference to NEI must be made through this class or subclasses. Your mod should not directly access NEI functions or classes, as this will make the mod dependent on NEI. Just add the config file and classes to your mod and it will work with NEI installed.