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Most recently, Samsung introduced a new S-line smartphone - the Galaxy S5. As expected, the new product was received more than warmly. Of course, negative reviews also appeared, for example, many did not like the updated design, but in general, the opinions of users agree that the smartphone has become an excellent continuation of the popular line.

Nevertheless, there are still a lot of those who believe that the predecessor of this new product, the Galaxy S4 smartphone, is no less a worthy device and remain supporters of this model. To determine which of these two smartphones is more suitable for you, it is worth understanding what, in fact, has changed.

Specifications

In fact, the differences in technical characteristics are not as significant as it might seem at first glance. The diagonal of the screen has increased by 0.1. The resolution has not changed: it is still 1080 × 1920 pixels.

The new device also works on the basis of a 4-core processor, but the clock speed has increased to 2500 MHz. In addition, the S5 uses a newer generation processor. The amount of RAM remained unchanged and is still 2048 MB.

To make it easier for you to navigate, we will present you the main characteristics of both models in the form of a table.

Comparative characteristics

Galaxy S4

Galaxy S5

Case dimensions (mm)

136.6 x69.8x7.9

142 x72.5 x8.1

Versions 4.4.2, 4.3, 4.2.2

Version 4.4.2 TouchWiz

Display diagonal (inches)

5.1

Display resolution

Qualcomm Snapdragon processor version

600 APQ8064T Processor

801 MSM8974-AC processor

Number of Cores

Frequency (MHz)

Graphics chip

RAM (MB)

Internal memory (GB)

Battery (capacity, mAh)

Camera resolution (Mp)

Bluetooth type

What is striking is the large capacity of the battery. Of course, this is a significant plus in favor of the S5, as a more powerful battery guarantees more battery life.

Other possibilities

The Galaxy S5 includes many nice additional features. One of them is the ability to monitor the heart rate, which will be useful for sports and fitness lovers.

In general, the new model leaves a pleasant impression on users and can be considered a successful continuation of the line, and which of these two models to give your preference is up to you.

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Galaxy S5, which incorporates all the latest technical advances. It looks like it may become the most popular smartphone this year, it has everything for that. There were many rumors about what it would be like, but compared to the S4, the company's new flagship has taken big steps forward. So let's start our review of the Samsung Galaxy S5.

In terms of appearance, the smartphone looks more rectangular, it is closer to the Note 3 than to the Galaxy S4. The Samsung Galaxy S5 is almost 6mm longer and 3mm wider than the S4 and weighs 15g. more. The body of the smartphone is completely protected from moisture and dust and is certified according to the IP67 standard, which means that the phone can be completely submerged in water and is absolutely dustproof. The phone is equipped with a fingerprint scanner located on the button under the screen and note the sensor can also be used to securely enter any application on the smartphone, and not only to enter the main menu of the phone. On the back is a heart rate sensor.

The material of the case has not changed, it also remained plastic, but its texture is good, so it is pleasant to hold it in your hand. Also, the smartphone is equipped with an infrared IR port, with which you can control all the appliances in the house, that is, you will have one remote control. The phone has a compass, gyroscope, accelerometer and barometer.

Smartphone size: 142 x 72.5 x 8.1mm, 145g

There is a sensor on the back of the phone that detects your heart rate when you place your finger on it.

Processor and software

The Samsung Galaxy S5 is a super-powerful smartphone, it uses a quad-core Qualcomm Snapdragon 801 processor with a clock speed of 2.5 GHz and an Adreno 330 graphics chipset.

Android flagship operates on the basis of the Android 4.4 KitKat operating system with a new version of Samsung's proprietary TouchWiz interface. The interface has been changed and improved, it has become more understandable. Completely changed the settings menu and updated some of the applications.


Very nice icons, light and a bit airy. The menu has become more pleasant.

Children's mode (Kids Corner) looks very high quality and has a large number of customization options

Memory

The smartphone has 2 GB of RAM. Internal memory 16 or 32 GB, which can be expanded with (up to 64 GB).

Screen

What can we say, the image on the screen of the Samsung Galaxy S5 has excellent qualities: wide viewing angles, colors are vivid and saturated, fading in the sun is very low. The smartphone is equipped with a 5.1-inch capacitive touch SuperAMOLED HD screen with a resolution of 1920 × 1080 pixels, density 431 (ppi) pixels per inch and 16 million colors. The display is covered with Gorilla Glass 3.

The Samsung Galaxy S5 features a 16MP (1 / 2.6 ”) camera and a new autofocus system capable of capturing 4K UHD (3840 x 2160) video at 30fps and 1080p video at 60fps. with. An additional front camera has a resolution of 2.1 megapixels and is designed for video calling.

The picture quality is excellent for a top-end smartphone.

Snapshots from the S5 camera.

We can now say that the quality of the pictures is higher than on the Samsung Galaxy S4. The camera in this phone will not disappoint anyone.

Communication capabilities

The smartphone supports Wi-Fi 802.11 a / b / g / n / ac, Bluetooth 4.0 BLE / ANT +, USB 3.0, infrared, GPS with A-GPS, GLONASS, 3.5 mm audio jack,.

Networks: EDGE / GPRS / GSM (850, 900, 1800, 1900 MHz), WCDMA (850/900/1900/2100 MHz), LTE

Battery

The new smartphone is equipped with a capacity of 2800 mAh, which is slightly more than the Galaxy S4.

The capacity of this battery is quietly enough for a day of use with an average load. The smartphone also has a special Ultra Power Saving mode when it is turned on, a black and white image is shown on the screen, while you can only make calls and send messages, while the Internet is turned off. The manufacturer says that with 10% of the remaining energy, the smartphone can work for another whole day.

Price

It is expected that the prices for the Samsung Galaxy S5 will be from 29,990 rubles for the 16 GB version.

Samsung Galaxy S5 smartphone video review:

Test duel Samsung GALAXY S5 vs. Apple iPhone 5s: the battle of the flagships

Not always the one who invented something becomes the one who brought it to mind. Oh, not always.

Compare devices

Parameter
Operating system iOS 7 Android 4.4
Screen TFT IPS, 4 '', 640x1136 pixels AMOLED, 5.1 '', 1080x1920 pixels
Pixel density per inch (PPI) 326 432
CPU

2x1300 MHz, ARMv8 64-bit

Qualcomm Snapdragon 801 MSM8974AC

4x2457 MHz, ARMv7 32-bit

GPU PowerVR G6430 Adreno 330
SIM card type nano-SIM micro-SIM
RAM 1 GB 2 GB
Built-in memory 16/32/64 GB 16/32 GB (about 5 GB occupied by the system)
Memory cards No micro-SD (up to 128 GB)
Wi-Fi 802.11 a / b / g / n 802.11 a / b / g / n / ac
Bluetooth 4.0 4.0
Rear camera 8 MP, flash, autofocus 16 MP, flash, autofocus
Front-camera 1.2 megapixels 2 megapixels
Additionally GPS, A-GPS, GLONASS, LTE

GPS, A-GPS, GLONASS,

LTE (not available on all models),

NFC, IrDA, IP67 waterproof, FM

Dimensions (edit) 58.6x123.8x7.6 mm 72.5x142x8.1 mm
Weight 112 g 145 g
Battery non-removable, 1560 mAh removable, 2800 mAh
Price at the time of publication 28,500-38,000 rubles 30,000 rubles

Source: ZOOM.CNews

In general, there are many different variations of the Samsung GALAXY S5. We took the G900F model, which is equipped with LTE, a Qualcomm processor and 16 GB memory - this is exactly what we had on our test and it will most likely become the most popular in Russia.

By the way, about LTE. We had the idea to compare the average cellular data transfer rate under the same conditions, but no matter how many tests we ran, the iPhone 5s and GALAXY S5 generally performed similarly. Is that the quality of reception according to the indication of the smartphones themselves, the GALAXY S5 was still worse.

Appearance, design

Many "chips" Samsung implements only because Apple has it. For example, a fingerprint scanner, which we will talk about below. But sometimes it seems that they are setting a high price for their products because Apple does so.

But Apple has high-quality materials (metal, tempered glass), and the replacement of the smartphone with a new one under warranty, while Samsung has plastic, which they disguise now as metal, then under the skin. The question is - why should the new GALAXY S5 cost like an iPhone? However, only the most impatient give 30 thousand for a new product from Samsung. It is worth waiting a couple of months, or even a couple of weeks, and the price for it will traditionally fall by 30%.

But imitation of materials is, in our opinion, somehow not serious. A low-slung tinted nine with a spoiler and vinyl decals is what Samsung's design is all about. Note that this is generally a problem of Korean design - to counterfeit materials and decoration elements. For example, Korean guitar manufacturers like to "draw" false cogs on the body of the instrument (the author judges from personal experience, since he is related to musical creativity). Imagine: a volumetric bulge repeating the shape of the screw head, there is even a correct slot, but in fact it is a part of the case and you cannot unscrew such a "screw".

In general, the iPhone looks not only better (although this is rather a subjective parameter), but also "more honest". Its body is made of higher quality and more expensive materials, which is already quite an objective fact.

On the other hand, the GALAXY S5 has an IP67 dust and moisture protection. What does this mean? In theory, full protection against dust penetration and protection against short-term immersion in water to a depth of no more than 1m (at the same time, long-term operation under water, like in Sony flagships, is not guaranteed). However, the design of the body of the smartphone does not seem very secure. Two things confuse: the easy-to-open micro-USB 3.0 slot cover and the "detachable" cover.

Even on the brand new GALAXY S5, the cover is easy to open. Too easy.

If the lid is not closed tightly, the phone will sink. Each time you change the SIM-card or SD-card, you will have to carefully check several times whether all latches are fixed. In practice, users often do not notice that one of the latches is not fixed (not specifically for this smartphone, but in general for all smartphones with a similar lid fastening). Well, there is a possibility that sooner or later the latches will no longer hold the lid securely.

The lid is rubberized, but the "mating" part on the body is somehow not worked out.

In general, it is still not recommended to wash your smartphone under running water, to swim with it (even in fresh water) - even more so. As for using the smartphone in the rain, the author of this text got into the rain several times with the iPhone 5s, and even talked on it, and the smartphone is alive and well.

So, given the higher quality of materials, the iPhone 5s wins in design.

Ergonomics

Ergonomics, in this case, is how comfortable it is in the hand when using it (the last clarification is important - after all, we need not only hold the smartphone, but also press buttons, slide a finger across the screen, etc.). In principle, here both the iPhone and the Samsung GALAXY S5 are practically the same, except that, because of the large screen, the Korean has a problem with reaching the opposite corner of the screen with his thumb.

Yes, we know that some people like it, but the fact is, it is more convenient to use the iPhone with one hand.

The truth is, pressing the lock / power button is already easier on the GALAXY S5 - it is on the side.

But speaking of buttons, the iPhone has a mute switch. It is strange that manufacturers did not make it a rule to copy this detail as well: it is really convenient.

The bottom line? It's a draw - both smartphones have similar ergonomic advantages and disadvantages.

Screen

It is difficult to objectively compare the screens of different devices. In fact, the only objective parameter for evaluating the screen is the brightness margin in the sun. Or, more precisely, the readability of the screen in direct sunlight. Everything else: size, resolution, subpixel grid, and even color rendition are perceived subjectively. For example, the author of this text immediately noticed PenTile on the screen of the Samsung GALAXY S5, but there is Full-HD resolution and a very high pixel density. But there are people who are not bothered by PenTile even on low-resolution screens (and someone just now thought: "What is PenTile?").

Or take the size of the screen: for those who have a tablet, it is not so important to have a large screen. Everything rests on the scenario of using the phone: if you read a lot on it, watch movies and play, then yes, you need a big screen. If you communicate on social networks, listen to music, wear your phone in jeans (of course, “shovels” like GALAXY Note can also fit in a jeans pocket, but this pocket is quickly wiped off, unless it’s some kind of “levays”), you shoot with a camera - then the size of the screen does not matter, and sometimes even on the contrary, you want a more compact device. That is, with regards to screen sizes, we cannot objectively conclude - more is better or worse.

Resolution: The larger the screen size, the higher the resolution should be. Ultimately, the determining factor is not the resolution itself, but the pixel density. While most manufacturers are competing in the megapixel race (they have already announced screens with 2K resolution), Apple continues to use a resolution of 1136x640, which is even less than HD (1280x720) and, moreover, Full-HD (1920x1080). However, what will the user get from the enlargement of the screen? In theory - a clearer picture, but in practice - the screen of the iPhone 5s is already clear enough, at a distance of 20 cm from the eyes it is almost impossible to see individual pixels. If you look closely, then the screen of the GALAXY S5 will not seem sharp enough because of the PenTile (TFT screens with RGB subpixel placement are clearer at the same pixel density). Is the GALAXY S5's screen better because it has a higher resolution? It is unlikely - we are not worried about the bare numbers, but the result. Of course, if Apple decides to increase the diagonal of the iPhone, it will have to take care of the higher resolution. But so far 1136x640 pixels are enough.

Color rendering is an objective parameter in itself, but practice shows that ordinary people prefer bright, acidic colors rather than natural shades. This applies not only to smartphones, but also to TVs, photos, videos. Notice how much brighter and more contrasting modern films have become compared to hits from the 80s and 90s.

However, neither the iPhone 5s nor the GALAXY S5 can boast of perfect color reproduction. iPhone slightly "red", and Samsung GALAXY S5 noticeably "blue". Due to the temporary lack of spectrophotometer data, this parameter will also have to be rejected as determining - some will probably like the color rendering of the GALAXY S5 more, some will like the iPhone 5s.

In general, instead of "acidic" colors in the GALAXY S5 (as in many other GALAXY smartphones), you can choose more natural colors in setting the screen profiles, but few people bother themselves with this. The screen, however, will not stop "blueing" from this.

Most natural color reproduction - Standard

As for the readability of the screen in the sun, here Samsung is perhaps a little brighter than the iPhone. Not that it was impossible to read or watch pictures on an iPhone in direct sunlight, there is enough brightness, but the Samsung is still brighter. Conditionally, you can give a victory in terms of screen quality to the GALAXY S5.

Functionality

There are no questions here - the Android smartphone wins in absentia. If we compare the set of functions in isolation from the implementation of these functions, the Samsung smartphone wins. Of course, the iPhone has a few chips in stock that a competitor does not have (as one example, with the help of third-party applications it can be used as a guitar processor, there are no such applications on Android, and it is far from a fact that they can be made), but in any case, the victory in functionality is for Android. There is even nothing to discuss here. Swype, NFC, free file transfer via Bluetooth, the ability to send both by mail and messengers of any files, not just photos, support for SD cards, connecting external storage devices via USB and so on - all this iPhone never dreamed of and is unlikely to even dream in the near future.

One of the software guitar processors on the iPhone. The guitarists will appreciate it, the rest won't care.

The convenience of use

We can say that "usability" (usability, tracing with usability) is the flip side of functionality. Do you know how a geek differs from a simple user? The geek is very important for the set of functions and the technique for "good" and "bad" (or for "buy!" And "for nothing in life") he divides exclusively by the set of functions.

For the common user, it is more important how the functions are implemented. And since the market is focused on users, not geeks (there are more users and their ability to pay, oddly enough, higher), it was the lack of convenient implementation that actually "killed" some functions, and even entire groups of devices.

For example, tablets on "desktop" operating systems existed before, but they ceased to be produced and sold a dozen years ago due to the fact that they were too inconvenient: with a very inaccurate stylus (it was impossible to work with the screen with your fingers), a weak battery (3 -5 hours of work maximum), heavy, cumbersome. When the iPad appeared, it was (and remains) much less functional, however, thanks to its high usability, it not only became very popular, but also spawned a whole class of devices - tablets on mobile OS.

Another less obvious example: virtual reality helmets. They were invented back in the 90s and they had similar problems - large weight and dimensions, low resolution, high price. Today, helmets are slowly being revived, but solely because they have become lighter, cheaper and received the permission of modern TVs (well, almost). And even then, mass demand has not yet been observed, although the geeks are delighted. But in any case, the implementation of the functionality has improved dramatically.

In short, a poorly implemented feature is unnecessary for the average user. He needs a ready-made device that "out of the box" is good and without unnecessary persuasion does what it can do. In this sense, Apple devices benefit - with sufficient functionality, they can be quickly learned and easily used. Perhaps, if we were to compare the iPhone 5s with some top-end smartphones on Windows Phone, there would be either equality or even victory for Windows Phone (smartphones on this OS are even less functional, but at the same time, they are simpler).

However, the Android OS could well have made a convenient and simple smartphone. There are even such people, although there are very few of them. Manufacturers themselves overload the interface in pursuit of a large number of functions, which are then used by a negligible percentage of users. GALAXY S5 is a great example of this: overloaded menus, in which it is difficult to find what you need, a bunch of incomprehensible settings, sometimes exotic, which are "on equal terms" mixed with really useful ones.

After spending an hour or two at the phone, you can select from these shortcuts the ones you need.

A simple example - we needed to find an LTE switch setting. Which of the shortcuts in the Network Connections group do you think contains this setting?

Some menu items are present in several groups at once, which greatly increases their list without such a rather big one.

The correct answer is "Other networks".

Or take an application. When the GALAXY S5 is launched for the first time, the user finds 47 application shortcuts for various applications in the menu. At the same time, among them there is no office suite, clients of social networks and games. What are 47 shortcuts for? Obviously, this amount is excessive. See for yourself: two browsers (standard and Chrome), two applications for email (Gmail and universal), two applications "Music" and one more "Play Music", "Books" and "Play Books", two applications "Play Movies" (in the name of one of them - a colon between the words) and another - "Video", two photo galleries: "Gallery" and "Photos", shortcuts "Settings" and "Google Settings" (and also separately - just Google). Why does the user need all this? And most importantly, why do we need two or three applications that perform the same function?

This is all installed in the Samsung GALAXY S5 by default. What for?

If you are an Android connoisseur and do not understand the essence of the problem, put yourself in the shoes of a person who does not know how the standard Android browser differs from Google Chrome (given that the former can synchronize with Chrome data) - how should he feel after seeing all this on your smartphone?

Of course, Android fans will tell you that everything is customizable. But think about how logical it sounds: a person who prefers brevity and simplicity will sit and adjust the smartphone for himself for several hours? Is this brevity and simplicity? Of course no. This person will just buy another smartphone. For example, iPhone 5s.

Performance

We added a paragraph on "performance" only because many readers would probably have looked for it with their eyes, and if they didn't find one, they would have written us an angry comment. But, in fact, it makes no sense to compare the performance of the iPhone 5s and GALAXY S5. Or rather, aimlessly. Both smartphones perfectly cope with all the most sophisticated games, play Full-HD-videos (including from YouTube) and smoothly render interface animations.

In general, even if we found some adequate benchmark (except for the Futuremark graphics test for mobile devices) that would allow us to objectively compare different hardware on different operating systems and bring the results to a single denominator, there would be no sense in this study. ... This is not a PC for you, where you can read a review of a new video card (or a gaming laptop) and conclude whether this piece of hardware is enough for you to run the next Crysis or not.

As for the difference in the "bit" of processors (64-bit for the iPhone 5s and 32-bit for the GALAXY S5), the comparison is meaningless here too. For iOS, there is a GALAXY Band music application that allows you to create 32 music tracks on smartphones / tablets with a 64-bit processor, while on devices with a 32-bit processor it is only 16 more expensive. But for Android there is no such application, and therefore the GALAXY S5 does not lose anything from the fact that it "only" has a 32-bit processor.

Fingerprint sensor

The fingerprint scanner was installed in smartphones even before the iPhone - a well-known fact. For example, in the Toshiba Portege G900. However, the idea did not catch on - it was inconvenient to use it (remember the reasoning above about usability?). Apple decided to rework the idea and came up with an optical sensor that works quickly and to which you just put your finger, and not drive along the sensor in a certain direction and at a certain speed.

As a rule, what appears in the iPhone, then, soon, appears in other manufacturers. True, HTC managed to get ahead of Samsung by integrating a fingerprint sensor into the HTC One Max. The sensor, however, was of the old type, not at all like Apple's, and it was located on the back of the smartphone.

Setting up fingerprint in iPhone 5s

In the GALAXY S5, Samsung has placed the sensor in the home button - just like the iPhone 5s. True, here the sensor is not optical, and therefore loses to the sensor in the iPhone 5s in all respects:

- in GALAXY S5, you need to drag your finger along the sensor (and not very quickly, otherwise it won't work), but in iPhone 5s it is enough to apply it;

- if in iPhone 5s you can put your finger in any position, then on Galaxy S5 - only strictly perpendicular to the bottom edge of the phone;

- in GALAXY S5 it is imperative to swipe the entire pad of your finger over the sensor, if you miss it a little, it will not work;

When you need to quickly unlock your smartphone, it rarely happens the first time.

- in the iPhone 5s, you can memorize up to five fingers, and in the GALAXY S5 - only three (for the author of this article, 4 fingers would be enough: two thumbs and two index fingers).

Setting up work with fingerprints in the GALAXY S5

In general, Samsung could, for example, add the ability to set the launch of certain applications on fingerprints, as did HTC, but, alas, Koreans only spy on Americans. But in vain. It turns out that the fingerprint sensor in the GALAXY S5 loses even to that of the HTC One Max, not to mention the iPhone 5s.

Camera

We have already written more than once (and have clearly demonstrated) that the quality of a camera is not measured in megapixels. Actually, Apple does not increase the number of megapixels in iPhones as much as the iPhone 4S, and the quality of shooting, at the same time, is growing. For example, iPhone 5s shots differ from iPhone 5 shots in sharper focus and increased dynamic range.

As for the comparison with the Samsung GALAXY S5, the situation is similar - the pictures from the iPhone 5s are sharper, you can see this below (on the left - iPhone 5s, on the right - Samsung). We reduced the size of the 16-megapixel image from the Samsung GALAXY S5 (which should have increased the sharpness of the picture compared to 100% crop) so that the sizes of objects from the cameras of both smartphones were approximately the same. It is worth noting here that the viewing angle of the Samsung GALAXY S5 camera is narrower (again, in theory, this should have brought about a sharper sharpness of distant objects) than that of the iPhone 5s. We have highlighted in red those areas that are worth paying attention to.


Left - iPhone 5s, right - GALAXY S5.

As you can see, even with the lower resolution and wider viewing angle, the 100% crop from the iPhone 5s boasts sharper sharpness. In the pictures from the iPhone, you can see tree branches even where the Samsung has solid soap.

However, the GALAXY S5 has a wider dynamic range. This can be clearly seen in the following photos taken in HDR mode (the first photo - from the iPhone, the second - from the Samsung GALAXY S5).



Clicking on a thumbnail will open a full-scale image

However, the bad thing is that the GALAXY S5 needs to be forced to HDR mode, while the iPhone 5s does it automatically.

The wide dynamic range of the Korean is clearly visible when shooting in the dark:



Clicking on a thumbnail will open a full-scale image

On the other hand, the iPhone 5s showed exactly the picture that the user is likely to want to see. Hardly anyone will be interested in color noise in the dark.

A few more pictures:



Clicking on a thumbnail will open a full-scale image



Clicking on a thumbnail will open a full-scale image



Clicking on a thumbnail will open a full-scale image

The color rendition of both cameras is a moot point. On the one hand, the GALAXY S5 shows the picture closer to reality (although I want to remove the green tint from the sky blue, there is too much of it), on the other - have you seen realistic photos in photo albums for a long time? Colors are now "twist" by everyone, even professional photographers. Some of them prefer bright saturated colors, others are muted, like in old films on film. But both this and that - does not correspond to what the eye sees.

In general, the GALAXY S5 camera has a lot of settings. And this is rather bad (see the section on "usability"). The phone is not a professional camera, here you need to do this: aim the lens, press the button, get an excellent (at the maximum of the smartphone's camera) picture.

In our opinion, even the iPhone camera interface is slightly overloaded, they could have made it simpler.


But with the GALAXY S5, things are much more complicated. Try to guess the first time where to switch the video speed here, for example?

Well, below you can see the result of that very slow motion video. The top video is from the iPhone, the bottom video is from the Samsung GALAXY S5.

Video from iPhone 5s

GALAXY S5 porn star videos

There are a few more interesting points to notice here. Firstly, both smartphones downgraded the video resolution from Full-HD to HD without warning. At the same time, the video from the Galaxy S5 shows that in reality the resolution is even lower (most likely 720i instead of 720p).

Secondly, the GALAXY S5 recorded a video without sound, while the iPhone has sound in place.

At the same time, in normal mode, the GALAXY S5 can record video in Ultra HD quality, which the iPhone is not yet available.

Verdict? The iPhone is sharper, the GALAXY S5 has more features, and overall quality is comparable. But since we are talking about a phone camera, where a large number of functions only get in the way, the victory is for the iPhone 5s.

Autonomy

There is no direct relationship between the processor frequency and the performance of the device built on it (once again, let's give an example about the PlayStation 4 with a 1.6 GHz processor and the PlayStation 3 with a 3.2 GHz processor). That is, if you take a specific processor and overclock it in a specific device, then yes, the performance will surely increase, although not linearly. But if we are talking about different processors and different devices running on different operating systems, then you can completely forget about the clock frequency.

Why are we talking about processors in the paragraph "autonomy"? But because, unlike performance, there is a direct connection between processor frequency and power consumption. Of course, technology, a set of instructions, the number of cores - all this also affects, but, as a rule, the higher the clock frequency of the processor, the more electricity it "eats". We specifically emphasize this point to explain why an iPhone with a 1560 mAh battery lasts as long as a Galaxy with a 2800 mAh battery. Of course, with a similar scenario of use.

By autonomy - a draw.

Comparison results

Alternative namesTA-1024
TA-1027
TA-1044
TA-1053SM-G900S
SM-G900F
SM-G900I
SM-G900K
SM-G900L
SM-G900M
SM-G900A
AM-G900T
SM-G900V
SM-G900R4
SM-G900P

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Used materials, offered colors, certificates.

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

GSMGSM 850 MHz
GSM 900 MHz
GSM 1800 MHz
GSM 1900 MHz
GSM 850 MHz
GSM 900 MHz
GSM 1800 MHz
GSM 1900 MHz
UMTSUMTS 850 MHz
UMTS 900 MHz
UMTS 1900 MHz
UMTS 2100 MHz
UMTS 850 MHz
UMTS 900 MHz
UMTS 1900 MHz
UMTS 2100 MHz
LTELTE 800 MHz
LTE 850 MHz
LTE 900 MHz
LTE 1800 MHz
LTE 2100 MHz
LTE 2600 MHz
LTE-TDD 2300 MHz (B40)
LTE-TDD 2600 MHz (B38)
LTE 700 MHz (B28)
LTE 800 MHz
LTE 850 MHz
LTE 900 MHz
LTE 1800 MHz
LTE 2100 MHz
LTE 2600 MHz

Mobile technology and data rates

Communication between devices in mobile networks is carried out using technologies that provide different data rates.

Operating system

An operating system is the system software that controls and coordinates the operation of the hardware components on a device.

SoC (System on a Chip)

A system on a chip (SoC) integrates all the major hardware components of a mobile device into a single chip.

SoC (System on a Chip)Qualcomm Snapdragon 430 MSM8937Qualcomm Snapdragon 801 MSM8974AC
Technological process28 nm28 nm
Processor (CPU)4x 1.4 GHz ARM Cortex-A53, 4x 1.1 GHz ARM Cortex-A53Krait 400
Processor size64 bit32 bit
Instruction set architectureARMv8ARMv7
Level 0 cache (L0)- 4KB + 4KB
Level 1 cache (L1)- 16 kB + 16 kB
L2 cache- 2048 kB
2 MB
Number of processor cores8 4
CPU clock speed1400 MHz2500 MHz
Graphics processing unit (GPU)Qualcomm Adreno 505Qualcomm Adreno 330
Number of GPU cores- 4
GPU clock speed- 578 MHz
The amount of random access memory (RAM)2 GB
3 GB
2 GB
Memory type (RAM)LPDDR3LPDDR3
Number of RAM channelsSingle channelTwo-channel
RAM frequency800 MHz933 MHz

Built-in memory

Each mobile device has built-in (non-removable) fixed memory.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type / technologyIPSSuper AMOLED
Diagonal5.2 in
132.08 mm
13.21 cm
5.1 in
129.54 mm
12.95 cm
Width2.55 in
64.75 mm
6.48 cm
2.5 in
63.51 mm
6.35 cm
Height4.53 in
115.12 mm
11.51 cm
4.45 in
112.9 mm
11.29 cm
Aspect ratio1.778:1
16:9
1.778:1
16:9
Permission720 x 1280 pixels1080 x 1920 pixels
Pixel density282 ppi
110 ppcm
432 ppi
169 ppcm
Color depth24 bit
16777216 flowers
24 bit
16777216 flowers
Screen footprint68.9 % 69.87 %
Other characteristicsCapacitive
Multitouch
Scratch resistant
Capacitive
Multitouch
Scratch resistant
Corning Gorilla Glass
2.5D curved glass screen
500 cd / m²
Corning Gorilla Glass 3

Sensors

Different sensors perform different quantitative measurements and convert physical metrics into signals that can be recognized by the mobile device.

Rear camera

The main camera of a mobile device is usually located on its rear panel and can be combined with one or more additional cameras.

Sensor model- Samsung S5K2P2XX
Sensor typeCMOSISOCELL
Sensor size- 5.95 x 3.35 mm
0.27 in
Pixel size1.12 μm
0.001120 mm
1.12 μm
0.001120 mm
Crop factor- 6.34
ISO (light sensitivity)- 100 - 2000
Light-strengthf / 2f / 2.2
Shutter speed (shutter speed)- 1/14 - 1/10000
Focal length3.67 mm4.89 mm
30.99 mm * (35 mm / full frame)
Flash typeDual LEDLED
Image Resolution4160 x 3120 pixels
12.98 megapixels
5312 x 2988 pixels
15.87 megapixels
Video resolution1920 x 1080 pixels
2.07 megapixels
3840 x 2160 pixels
8.29 megapixels
Video recording rate (frame rate)30 frames / sec30 frames / sec
SpecificationsAutofocus
Burst shooting
Digital zoom
Geographic tags
Panoramic shooting
HDR shooting
Touch focus
Face recognition
Adjusting the white balance
ISO setting
Exposure compensation
Self-timer
Scene selection mode
Autofocus
Burst shooting
Digital zoom
Digital image stabilization
Geographic tags
Panoramic shooting
HDR shooting
Touch focus
Face recognition
Adjusting the white balance
ISO setting
Phase detection autofocus (PDAF)
- 1080p @ 60 fps
Samsung lens

Front-camera

Smartphones have one or more front cameras of different designs - pop-up camera, PTZ camera, notch or hole in the display, camera under the display.

Audio

Information about the type of speakers and audio technology supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Wi-Fi

Wi-Fi is a technology that enables wireless communication for transferring data over short distances between various devices.

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

HDMI

HDMI (High-Definition Multimedia Interface) is a digital audio / video interface that replaces older analog audio / video standards.

Connecting devices

Information about other important connection technologies supported by the device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats / codecs

Mobile devices support different video file formats and codecs, which respectively store and encode / decode digital video data.

Battery

Mobile device batteries differ in their capacity and technology. They provide the electrical charge required for their function.

Capacity3000 mAh2800 mAh
Type ofLi-polymerLi-Ion (Lithium-ion)
Talk time 2G18 h
1080 minutes
0.8 days
29 h
1740 minutes
1.2 days
Standby time 2G768 h
46080 mins
32 days
480 h
28800 mins
20 days
Talk time 3G18 h
1080 minutes
0.8 days
29 h
1740 minutes
1.2 days
3G standby time768 h
46080 mins
32 days
480 h
28800 mins
20 days
4G talk time- 29 h
1740 minutes
1.2 days
4G standby time- 480 h
28800 mins
20 days
Adapter output power5V / 2A-
SpecificationsNon-removableWireless charger
Removable
- Wireless charging - market dependent

Detailed testing of one of the most anticipated smartphones of the new season

Undoubtedly, one of the most anticipated and anticipated new products among mobile devices of the coming year is the next update of the flagship line of Samsung smartphones - Galaxy S5. The novelty does not need a special introduction - in recent years, the Korean company Samsung Electronics has managed not only to become scandalously famous due to countless litigations with the competing American Apple, but also to occupy one of the leading places in the world market for the sale of tablets, and, of course , smartphones.

Left to right: Samsung Galaxy Note 3, Galaxy S5, Galaxy S4, Apple iPhone 5s

By the way, the Koreans in recent years have firmly taught users that Samsung always has two flagship smartphones on the market at the same time. They are representatives of two top product lines moving in parallel courses - Galaxy Note and Galaxy S. Not so long ago, another update of the tablet phone line happened - the Samsung Note 3 smartphone, about which we wrote so much, went on sale. Now the turn has come to update a series of smartphones with a more "civilized" design.

Samsung Galaxy S5 and Galaxy S4

Smartphones of the Galaxy S series have always been very different from their semi-tablet counterparts from the Note line precisely in size - they were quite elegant in size devices. However, with the release of the Galaxy S5, it must be admitted that the distance separating them is shrinking more and more. Moreover, not only the sizes of each successive representative of the Galaxy S line are getting larger, but in the Note line they are consistently decreasing. The Galaxy Note 3 has become the smallest among its brothers, and the Galaxy S5, on the contrary, has acquired such large dimensions that it is time to think about: what, in fact, is the difference between the modern representatives of the two lines? Their performance is absolutely the same, the design is similar, the price is the same, and we have already mentioned the dimensions. Is it really all the difference now lies only in the presence or absence of an electronic pen?

Samsung Galaxy S5 and Galaxy Note 3

In any case, you should not expect a special technological breakthrough from the new flagship of the Galaxy S line. New technological discoveries have not yet been made, but everything that has been discovered has already been implemented, and now they are finishing, finishing, polishing - improving functionality. And it's not just about Samsung devices - the whole market is now waiting for something new. This, by the way, is clearly seen in the example of the last two world IT exhibitions, which took place at the beginning of the year in Las Vegas and Barcelona. The products of the Korean company are no exception: in terms of hardware and technology, the new flagship does not differ much from the previous one (Samsung Galaxy S4) - now the focus is on improving functionality. Ultra-fast data transfer capabilities, an updated camera control interface, a wide range of fitness apps, a heart rate monitor, a fingerprint reader, and agreements with the world's leading content and service providers to pre-install a variety of applications with a long-term prepaid subscription - that's it. , which is now working at Samsung. Gigabytes and gigahertz somehow suddenly faded into the background, which is probably for the best. Surprisingly, the Koreans did not even add RAM to their new flagship - the Galaxy S5 still has 2 GB of RAM, although the new item still has some changes in hardware.

Main characteristics of Samsung Galaxy S5 (model SM-G900F)

Samsung Galaxy S5 LG G2 TCL Idol X + Lenovo Vibe Z (K910) Samsung Galaxy Note 3 (N9005)
Screen 5.1 ″, Super AMOLED 5.2 ″, IPS 5 ″, IPS 5.5 ″, IPS 5.7 ″ Super AMOLED
Permission 1920 × 1080, 432 ppi 1920 × 1080, 424 ppi 1920 × 1080, 440 ppi 1920 × 1080, 400 ppi 1920 × 1080, 386 ppi
SoC Qualcomm Snapdragon 801 (4-core Krait 400) @ 2.5 GHz MediaTek MT6592 (8 cores ARM Cortex-A7) @ 2.0 GHz Qualcomm Snapdragon 800 (4-core Krait 400) @ 2.2 GHz Qualcomm Snapdragon 800 (4-core Krait 400) @ 2.2 GHz
GPU Adreno 330 Adreno 330 Mali 450MP4 Adreno 330 Adreno 330
RAM 2 GB 2 GB 2 GB 2 GB 3 GB
Flash memory 16 GB 16/32 GB 16 GB 16 GB 16-64 GB
Memory card support microSD microSD
Operating system Google Android 4.4 Google Android 4.2 Google Android 4.2 Google Android 4.2 Google Android 4.3
Battery removable, 2800 mAh non-removable, 3000 mAh non-removable, 2500 mAh non-removable, 3050 mAh removable, 3200 mAh
Cameras rear (16 Mp; 4K video), front (2 Mp) rear (13 Mp; video 1080p), front (2 Mp) rear (13 Mp; video 1080p), front (5 Mp, video 1080p) rear (13 Mp; video 4K), front (2 Mp, video 1080p)
Dimensions (edit) 142 x 73 x 8.1 mm, 145 g 139 x 71 x 8.9mm, 143g 140 x 69 x 7.9 mm, 120 g 149 x 77 x 7.9mm, 147g 151 x 79 x 8.3mm, 168g
average price T-10725078 T-10505130 T-10632117 T-10516952 T-10545574
Samsung Galaxy S5 offers L-10725078-10
  • SoC Qualcomm Snapdragon 801 (MSM8974AC), 4 cores Krait 400, 2.5 GHz
  • GPU Adreno 330, 578 MHz
  • Operating system Android 4.4.2 Kitkat
  • Touch display Super AMOLED, 5.1 ″, 1920 × 1080, 432 ppi
  • Random access memory (RAM) 2 GB, internal memory 16 GB
  • Support for microSD memory cards up to 128 GB
  • 2G, 3G, 4G networks (LTE Cat.4, up to 150/50 Mbps)
  • Bluetooth 4.0 BLE / ANT +
  • USB 3.0, OTG, MHL
  • Wi-Fi 802.11a / b / g / n / ac HT80, MIMO (2 × 2), Wi-Fi hotspot
  • NFC, infrared
  • GPS (A-GPS), Glonass
  • Camera 16 MP, autofocus, LED flash, video UHD (4K) 30 frames / s
  • Camera 2 MP (front)
  • Accelerometer, gyroscope, distance sensor, compass, barometer, Hall sensor (magnetic field), light, gesture (infrared), fingerprint sensor, heart rate sensor
  • Dust and moisture protection according to IP67 standard
  • Li-ion battery 2800 mAh
  • Dimensions 142 x 72.5 x 8.1 mm
  • Weight 145 g

Appearance and usability

As already mentioned, the new model of the Galaxy S series has become significantly larger in size than the previous one. It feels like the smartphone has finally crossed that invisible line called "a little more, and there will be too much": now the device has become really bulky and surprisingly heavy. For a shirt pocket, for example, this is now certainly an inaccessible guest, although, of course, people who have firmly decided to follow their life path with a shovel at the ready will not feel anything unusual in the size of the new Galaxy S. It is still smaller than the Galaxy Note 3, although the difference is already minimal. And nevertheless, it is still not clear why it was necessary to make the new model so much larger than the previous one with practically identical screens. In the Galaxy S4, the side frames, for example, are only 3 mm wide, while in the Galaxy S5 they suddenly grew to 4 mm, the same goes for the upper and lower parts of the frame - they also suddenly became much wider, although the screen itself is practically not in size has changed.

As for the appearance, here the developers clearly adhere to a single design line: metal and leather, leather and metal - they are now used in all mobile devices of the company (including numerous wearable gadgets). The only pity is that with the sky-high prices at which the current flagships are sold, the company was greedy to provide real skin - maybe then these devices would look really stylish. But no, as in previous times, ordinary molded plastic is used here to create the appearance that the back of the smartphone is made of leather. Texturing on plastic differs from that of Galaxy Note 3: here they used a kind of pseudo-embossing, as if a pattern of numerous dots was squeezed out in the skin. Looks nice and fresh, at least better than the glossy plastic that has long adorned the surfaces of all Galaxy S and Galaxy Note.

As for the metal, it is not here either: the shiny "chrome" bezel along the entire perimeter of the case (exactly the same as in the previous models, only with a different pattern) is a sputtering on plastic, not real metal. This bezel, by the way, also became much wider and even thicker, adding weight to the smartphone as a whole.

The surface of the rim is quite slippery - due to it, as well as due to the considerable mass, it is rather inconvenient to lift the device from the table surface, since the fingers do not feel a confident grip.

The back cover can be easily removed from the case and just as easy to put on - it is traditionally fixed on several plastic latches, there is a barely noticeable ledge for engaging with a fingernail. The cover hides the slots for the SIM-card and the memory card, located in a "sandwich" one above the other.

Below we arranged a compartment for a removable battery - it supports cards, but the memory card can still be replaced with a "hot" one. The device uses only one SIM-card, Micro-SIM format, microSD memory card here can be used with a capacity of up to 128 GB.

In the back of the smartphone there is a square window of the camera module, it is quite large in size, next to it there is an LED flash. Below in the recess are the eyes of the sensor for measuring the pulse. The heart rate sensor camera is recessed into the body, and it also has its own backlight - a small LED element illuminates the vessels of the finger attached to the camera, while it counts the heartbeats. Even below there is a hole for sound output from the calling speaker with a slightly curved rod outward, and all this is decorated with a silver chrome logo of the company.

The front panel has not undergone significant changes - it is a completely recognizable element of all Samsung mobile devices. It stands out, first of all, for its elongated mechanical key under the screen, which this time has received additional functionality. This button is also responsible for scanning a fingerprint - now no one can blame Koreans for not having a golden smartphone with a fingerprint scanner. Unlike the iPhone scanner, here you can't just put your finger: you need to slide it along the key, and even at the right speed - if you hurry, you can fail. In this regard, the iPhone scanner looks preferable: not only you do not need to move your finger, but you can also put your finger on the button at any angle, which allows you to hold the device with any convenient grip. In the case of the Samsung Galaxy S5 scanner, you will have to hold the device with one hand and slide the other over the sensor, which is very tedious, and most users will most likely simply turn off this function.

The touch buttons next to the mechanical buttons have a bright white backlight with customizable lighting times, which is commendable. Above, above the screen, you can see a longitudinal cut in the protective glass for sound output from the earpiece, next to it you can see the eyes of the front camera and sensors. There is also an LED notification indicator, which shines in different colors depending on the charging status and incoming events - its functions can be configured: disabled or activated separately.

There are two buttons on the side faces of the device: on the left - volume control, on the right - on and off. The large metallized keys of all Samsung smartphones have a soft stroke and a distinct pressure, they are perfectly located blindly, and in general, in this regard, the products of the Korean company are one of the best on the market.

At the top, one comfortably located next to one another a headphone jack (3.5 mm) and an infrared transmitter eye, which serves to control various equipment as a remote control. Corresponding proprietary software called Smart Remote moves from model to model - of course, it is also available here. The functionality of the Smart Remote program is at its best: it is not only able to connect a smartphone using an infrared port with any equipment, but also can act as an interactive program guide.

At the bottom, the USB 3.0 connector is covered with a metallized cover with a rubber gasket - it protects the smartphone from dust and moisture getting inside. Yes, yes, the new flagship of the Galaxy S line has finally got IP67 dust and moisture protection. In principle, the previous model also had it, but there it was a separate branch of the line called Galaxy Active. The protection in the Galaxy S5 is arranged in the same way as there: a rubber seal is glued to the inner surface of the back cover, and the connectors are closed with special plugs. It's nice that every time you put on the back cover or remove the plug from the Micro-USB connector, the smartphone itself reminds you to close the protective covers (the reminder can be turned off).

And finally - about the most pleasant: now a new color has appeared in the arsenal of the Galaxy S line - golden. In addition to it, there are three more colors on sale that have already adorned Samsung's flagship devices (for example, the Galaxy S3). Traditionally, they have been given romantic names: Charcoal Black (black), Sparkling White (white), Electric Blue (light blue), and Copper Gold (golden). For additional decorations, in particular a key chain or a strap, no fasteners are provided.

Screen

The Samsung Galaxy S5 smartphone is equipped with a Super AMOLED sensor matrix. The screen dimensions are 63 × 113 mm, the diagonal is 5.1 inches, the resolution is 1920 × 1080 pixels. Such a parameter as the density of pixels per inch is here equal to 432 ppi - the density of pixels is very high.

Outside, the screen is covered with a protective glass. The thickness of the side bezels from the edge of the screen to the edge of the body is about 4 mm, the bezels are not very narrow, they were smaller in the previous model.

The brightness of the display can be adjusted manually, or you can use automatic adjustment. The multitouch technology here allows you to process up to 10 simultaneous touches. The screen can be operated with gloved hands, and at the same time it becomes more sensitive to any touch, so in the settings prudently left the possibility of turning off this function. The smartphone also has a proximity sensor that locks the screen when the smartphone is brought to the ear.

Alexey Kudryavtsev, editor of the “Monitors” and “Projectors and TV” sections, carried out a detailed examination using measuring instruments. Here is his expert opinion on the screen of the test sample.

The front surface of the screen is made in the form of a glass plate with a mirror-smooth surface, resistant to scratches. Judging by the brightness of the reflected objects, there is a very effective antiglare filter, surpassing the Google Nexus 7 (2013) (hereinafter simply the Nexus 7) screen filter in terms of reducing the reflection brightness. For clarity, here is a photo in which a white surface is reflected in the turned off screens (on the left - Nexus 7, on the right - Samsung Galaxy S5, then they can be distinguished by their size):

Due to the slight difference in the color tone of the reflection and borders, it is difficult to visually assess the amount of decrease in the brightness of the reflection, however, statistics from the graphics editor show that the screen of the S5 is indeed slightly darker than that of the Nexus 7. The doubling of reflected objects is very weak, this indicates that there is no air gap between the layers of the screen. On the outer surface of the screen there is a special oleophobic (grease-repellent) coating (very effective, maybe a little better than on Google Nexus 7), so fingerprints are removed much easier, and appear at a slower speed than in the case of ordinary glass.

When the white field was displayed in full screen and with manual brightness control, its maximum value was 340 cd / m², the minimum was 2 cd / m². Despite the not the highest brightness value, even in bright daylight, the smartphone can be used, since an effective anti-glare filter helps out. You also need to take into account the fact that in this case the smaller the white area on the screen, the lighter it is, that is, the actual maximum brightness of the white areas will almost always be higher than the specified value. For example, when displaying white on half of the screen, the maximum brightness when manually adjusted increases to 360 cd / m². The low brightness mode allows you to use your smartphone without any problems even in complete darkness. Automatic brightness control works according to the light sensor (it is located to the right of the front speaker). You can make adjustments to the operation of this function by moving the setting slider from −5 before +5 units. Further, for three conditions, we give the screen brightness values ​​for three values ​​of this setting - for −5 , 0 and +5 ... In complete darkness in automatic mode, the brightness decreases to 4, 9 and 16 cd / m2, respectively (generally a bit dark), in an office illuminated with artificial light (about 400 lux), the brightness is set to 100, 180 and 270 cd / m2 (acceptable ), in a brightly lit environment (corresponds to lighting on a clear day outdoors, but without direct sunlight - 20,000 lux or slightly more) - increases to 420-425 cd / m2 for all three correction values, which is higher than the maximum with manual adjustment and should be enough to ensure readability in the sun. In principle, the result of this function is as expected. When the brightness is lowered, modulation appears with a frequency of 240 Hz. The figure below shows the dependence of brightness (vertical axis) on time (horizontal axis) for three values ​​of brightness adjustment:

It can be seen that at maximum brightness, modulation is practically absent (the amplitude is insufficient for visual discernibility of flicker), but at medium and low brightness, the relative amplitude of modulation is high, therefore, image flickering can be seen in the test for the presence of a stroboscopic effect or simply with fast eye movement. Depending on individual sensitivity, such flickering can cause increased fatigue.

This smartphone uses a Super AMOLED matrix - an active matrix based on organic light-emitting diodes. A full color image is created with subpixels of three colors - red (R), green (G), and blue (B), but there are twice as many green subpixels, which can be referred to as RGBG. This is confirmed by a fragment of a micrograph:

(For comparison, you can see the gallery of photomicrographs of screens used in mobile technology.)

For such matrices, Samsung has introduced the name PenTile RGBG... The manufacturer calculates the screen resolution for green subpixels, for the other two it will be two times lower. The location and shape of the subpixels in this variant is the same as in the case of the Samsung Galaxy S4 screen. This PenTile RGBG variant is better than the old one with red squares, blue rectangles and green subpixel stripes. Nevertheless, some uneven contrast borders and other artifacts are still present. For example, when displaying a black-and-white world one pixel apart (the original can be taken from here), the vertical lines look uneven, and the horizontal ones are low-contrast and are separated not by white, but by a greenish gap. A fragment (the original photo is available at the link) of the macro photograph reveals the reason:

It can be seen that the vertical lines have a black gap and that the sum of the colors of the subpixels can be considered white, but due to the red subpixels on one side, there is some unevenness in the lines. In the case of horizontal lines, there is neither white gap (there are green subpixels), nor black (there are red and blue subpixels). However, these artifacts are of purely academic interest, since in the conditions of mobile use it is extremely difficult to visually distinguish such small details. As a result, the resolution margin levels out the "peculiarities" of the PenTile RGBG matrix.

The screen is characterized by excellent viewing angles, although white when deflected at relatively large angles takes on a slight tint, but black is just black at all angles (although reflection from bright objects has a bluish halo more elongated horizontally, which is why there are black areas in the light may slightly lighten and acquire a "metallic" tint). So black that the contrast setting is simply not applicable in this case. When viewed from a perpendicular view, the uniformity of the white field is excellent. For comparison, here are some photos showing the same images on the screens of the Samsung Galaxy S5 and the second competitor, with the screen brightness set to about 210 cd / m². White field perpendicular to screens:

Excellent uniformity of brightness and color tone of the white field can be noted. And the test picture (in the Standard):

The color rendition is clearly not bad, but with all the conventionality of the forced color balance in the camera, set at 6500 K, you can see that the colors of the S5 are clearly "colder" and have too high saturation. Now at an angle of approximately 45 degrees to the plane and to the side of the screen. White box:

The brightness at an angle on both screens has noticeably decreased (to avoid strong darkening, the shutter speed is doubled in comparison with the previous two photos), but in the case of Samsung, the drop in brightness is much less pronounced. And the test picture:

It can be seen that the colors did not "float" on all screens and the brightness of the Samsung S5 at an angle is noticeably higher.

Switching the state of the matrix elements is performed almost instantly, but on the on (and less often off) front there may be a step (or two) 16.7 ms wide (corresponds to a screen refresh rate of 60 Hz). For example, this is how the dependence of brightness on time looks like when switching from black to a shade of 25% (by the numerical value of the color) and vice versa:

In some conditions, the presence of such a step can lead to trails trailing behind moving objects, but in normal use it is almost impossible to see these artifacts. Quite the opposite - dynamic scenes in films on OLED screens are distinguished by high definition and even some "jerky" movements.

The ability to adjust the color rendition is implemented on the page with a choice of profiles, one of which implies some kind of automatic adjustment (profile Adapt Display):

In case one of the three fixed profiles is selected, except for the profile Dynamic, plotted using 32 points with equal intervals by the numerical value of the shade of gray, the gamma curve did not reveal any blockage either in highlights or shadows, and the exponent of the approximating power function is 2.28-2.30, which is slightly higher than the standard value of 2.2 , while the real gamma curve practically does not deviate from the power dependence:

For profile Dynamic The gamma curve has a slightly S-shaped character, which increases the visible contrast of the image. Recall that in the case of OLED screens, the brightness of image fragments dynamically changes in accordance with the nature of the displayed image - decreases for light images in general and increases for dark ones. As a result, the obtained dependence of brightness on the hue (gamma curve), most likely, does not correspond a little to the gamma curve of a static image, since the measurements were carried out with sequential output of shades of gray on almost the entire screen. This dynamic picture is enhanced when the option is selected. Auto tuning. screen brightness... Below are the dependences of brightness on time, obtained when switching from black to white and vice versa with the option turned off and on. Auto tuning. screen brightness:

In the second case, the brightness begins to decrease after some time. The picture is slightly darkened, but the energy is saved a little.

Color gamut in case of profiles Dynamic, Standard and Professional photography very wide and almost covers Adobe RGB coverage:

When choosing a profile Cinema the coverage shrinks to the sRGB borders, but still remains a little wider:

Without correction, the spectra of the components are very well separated:

In case of a profile Cinema with maximum correction, the color components are already slightly mixed with each other:

Note that on screens with a wide gamut, the colors of conventional images optimized for sRGB devices appear unnaturally saturated. This can be seen in the above photos. However, a visual assessment showed that when choosing a profile Cinema saturation is noticeably reduced and colors are brought closer to natural. The screenshot after selecting this profile is shown below:

Unfortunately, the most recognizable shades - skin, for example - are still slightly oversaturated.

The grayscale balance is imperfect, but generally acceptable. Color temperature in profiles Dynamic and Standard significantly higher than 6500 K, in the other two it is close to 6500 K, while this parameter does not change very much on the gray scale from white to dark dark gray. The deviation from the blackbody spectrum (ΔE) for most of the gray scale remains below 10 units, which is considered a good indicator for a consumer device, and also changes slightly:

(In most cases, the darkest areas of the gray scale can be ignored, since the color balance there does not really matter, and the error in measuring color characteristics at low brightness is large.)

To summarize: the screen has a fairly high maximum brightness and a very effective anti-glare filter, so the smartphone can be used outdoors without any problems even on a sunny summer day. In complete darkness, the brightness can be lowered to a comfortable value. Acceptable, but in bright light - it is even recommended to use the mode with automatic brightness adjustment, which works more or less adequately. The advantages of the screen include a very good oleophobic coating and a color balance close to standard (when choosing the appropriate profiles). At the same time, let's recall the general advantages of OLED screens: true black color, excellent uniformity of the white field, less than that of an LCD, a drop in image brightness when viewed from an angle. The disadvantages include the modulation of the screen brightness, which appears at medium and low brightness values. Users who are particularly sensitive to flicker may experience increased fatigue due to this. However, the overall quality of the screen is very high.

Sound

In sound terms, the smartphone is about the same as the Galaxy S4. The sound is moderately bass, low frequencies are not deprived, clean in the entire range, but not so loud - there were also louder devices (HTC One or Oppo Find 5, for example). The grille for sound output is cut into the rear wall here, so the sound is muffled when the device is on the table. In the conversational dynamics, the voice of a familiar interlocutor, timbre and intonation remain recognizable, it is quite comfortable to conduct telephone conversations on the Samsung Galaxy S5.

The handset offers a choice of three pre-installed players for playing music: Google Play Music, Yandex.Music and Samsung's own player. All sound effects when playing melodies by a proprietary player are united by a technology called SoundAlive - although some of them are available only with headphones connected. The same goes for the sound optimization function. There are a lot of various virtual effects, they are combined here into a matrix of squares, you can experiment for a very long time.

Camera

The Samsung Galaxy S5 is equipped with two 16MP and 2MP digital camera modules. The front one takes pictures with a maximum resolution of 1920 × 1080, and it also shoots video with the same resolution.

The main rear camera is equipped with a new 16-megapixel module with ultra-fast autofocus (focusing in 0.3 s), stabilization, one-section LED flash and the ability to shoot videos in UHD resolution (4K). In addition to one trendy feature - 4K video recording - another one is used here: as in the newest Sony Xperia Z2, there is a selective focus feature that allows you to highlight a certain part of the image, leaving the background blurred. That is, now you no longer need to use special lenses and lenses to create a shallow depth of field (DOF) effect.

When shooting in automatic mode, which is set by default, photos are taken at 5312 × 2988. I really liked the design and organization of the new camera control interface. Here, as in the case of the audio settings menu, everything is divided into equivalent cells, each of which is always in sight, interactive, their drawing is distinct, the entire menu is perfectly visible even in the brightest sunlight. In general, the settings menu for camera control turned out to be the best on the market in terms of ease of access to all functions and overall clarity.

The camera can shoot video in UHD (4K) resolution, there are several resolutions to choose from, up to a maximum of 3840 × 2160. In the settings, traditionally for the latest top models of the mobile market, there are also slow-motion and fast-motion modes. Examples of test videos are presented below.

  • Movie # 1 (189 MB, 3840 × 2160, 4K)
  • Movie # 2 (58 MB, 1920 × 1080, 1080p)
  • Movie # 3 (123 MB, 3840 × 2160, 4K indoors)
  • Movie # 4 (71 MB, 1280 × 720, slow motion)
  • Movie # 5 (4 MB, 1920 × 1080, accelerated)

Examples of photos with our comments are presented below.

The image sharpness is good.

In the field of the frame, the sharpness is also good.

Small details are worked out well enough.

The camera does not do so well in backlighting, but the exposure is good.

On thin lines, you can see small waves from the noise reduction - but only on closer inspection.

In low light, noise can be discerned - however, relatively small.

The camera handles noise in the shadows well. True, the detailing suffers a little from this.

Macro in low light the camera manages well, but it is worth using the stop because of the relatively long shutter speeds.

In good light, the camera does well in macro photography.

Another example of a good macro.

The text is well done, but slightly damaged. However, it is possible that the camera works more accurately with smaller text.

Panorama stitching is almost perfect. Only dynamic objects suffer, which is quite natural.

Illumination ≈1300 lux. The camera is doing very well.
Illumination ≈460 lux. The situation remains practically unchanged.
Illumination ≈240 lux. Noises become noticeable, especially their processing.
Illumination ≈240 lux, flash. The flash noticeably improves the situation, almost returning the original resolution.
Lighting<1 люкс. В темноте камера не справляется.
Lighting<1 люкс, вспышка. И в темноте вспышка отрабатывает очень хорошо.

First of all, it is worth noting that now the camera has a 1 / 2.6 ″ sensor, and not just a higher resolution, while earlier smartphone cameras were awarded only 1/3 ″ matrixes (not counting Nokia), or even less. until Sony decided to install a 1 / 2.3 ″ sensor in the Xperia Z1. So Samsung, following Sony, began a slow but steady movement towards improving image quality. And, I must say, the result is already noticeable to an inquisitive eye.

First of all, you can already see good work with noise. Their processing still leaves much to be desired, but if you do not look at the images pixel by pixel, then noticeable strong color noise in the shadows is practically not visible. Of course, this is the result of the noise reduction, but the higher resolution allows it to work more subtly, and the increased size of the sensor slightly reduces the likelihood of strong noise. Of course, we will not indulge in arguments about the pixel size (similar to HTC) and the supposedly resulting camera qualities, but the increase in the sensor definitely bears fruit. Secondly, the image detail has improved, which is also the merit of a higher resolution and an enlarged sensor.

I would like Samsung to improve the noise reduction, then the camera can already be compared with ordinary compacts. Although even without this, she shows herself very worthily, and it is clear that they have worked hard on her. The camera optics work fairly smoothly across the entire field of the frame and on all shots. Of course, it would be strange to see flaws in the flagship in such places, but we have already encountered this. Sharping can only be found if you know where to look. The only thing that really cannot be called ideal is the work of the noise control - such a processing result looks very archaic in the images of a modern flagship.

Based on the results of shooting the stand, we can conclude that the actual resolution of the images is probably not the highest, but we have already made a reservation that in this case this is far from the main characteristic, especially in the vicinity of such values, since the resolution can be high, but at the same time not quite natural. Nevertheless, the camera resolution is quite decent. It is also worth noting the good work of the flash, and the sensor, which works out quite stably in different lighting conditions.

In general, the camera is made very decently, almost at the level of compact cameras. Of course, there is something to work on in it, and in general there is much to strive for. But even in its current form, it is well suited for shooting documentary and fictional subjects.

Telephone part and communications

The developers put special emphasis on the communication capabilities of the Samsung Galaxy S5: the smartphone works in the fifth generation of Wi-Fi 802.11ac networks with support for 2 × 2 MIMO mode - in this mode, data can be received and transmitted in two streams, that is, up to two times faster than in the first generations of 802.11ac compliant devices. In addition, the device provides support for a large number of 4G (LTE) frequencies and speeds corresponding to the LTE Category 4 standard - up to 150 Mbps. With the SIM-card of the domestic operator Megafon, the smartphone in practice confidently finds and works with the LTE network.

In addition, the smartphone has support for the 5 GHz Wi-Fi band and the NFC standard. As a standard, you can organize a wireless access point via Wi-Fi or Bluetooth channels, there is a Wi-Fi Direct mode. The navigation module works both with the GPS system (with A-GPS) and with the domestic Glonass. The speed and quality of the GPS module does not give rise to any complaints: the system works quickly, reliably, the navigation module finds the first satellites almost instantly, and even indoors.

Spontaneous reboots / shutdowns were not observed during testing. The screen of the smartphone is large, so the drawing of letters and numbers of virtual keyboards is quite comfortable to control. It is very convenient that there is a dedicated top row with numbers - you don't have to switch the layout every time. But the layout itself and the arrangement of the keys are not the same as those of others: instead of just pressing the dedicated button with the image of the globe, here you have to switch language layouts by side scrolling with the spacebar, which is certainly less convenient. The phone application supports Smart Dial, that is, when dialing a phone number, a search is immediately carried out by the first letters in contacts. Support for non-tear-off writing by sliding is here, but the ability to move the keyboard closer to one of the edges, as on the Galaxy Note series tablet phones, is not here.

OS and software

The system uses the Google Android software platform of the latest version 4.4.2 (Kitkat) and the proprietary graphic user interface TouchWiz, the appearance of which has undergone changes. He became, according to the new fashion, more "flat", which obviously did him good, although the traditional Asian luridness remained. The appearance of the settings menu has changed: now all icons have the appearance of absolutely identical circles and they are located in the form of a single long list. But, of course, the display of the menu can be changed, bringing it to the old view with vertical tabs. In this case, there will be no longer four of them, as before, but as many as six. In general, I liked the new look of the interface and the settings menu more than the old one: everything is combed, ordered, symmetrical, working with various subsections of the menu has become more intuitive. The menu of installed applications has not undergone significant changes, but now you can display a special button on the home screen, clicking on which opens a context menu with quick access to the most popular applications. The notification menu has received two additional dedicated oval buttons to quickly navigate to search the entire smartphone and enable quick connection to familiar devices.

Another one has now been added to the various ways of locking the smartphone: you can lock the screen using your fingerprint, the scanner of which is built into the center key under the screen. To successfully memorize the texture of your fingertip, you need to swipe the sensor at least eight times, after which you will also have to come up with a standard digital code in case your finger remains unrecognized within five attempts. It's a shame when the developer also imposes restrictions on the personal password you create: an attempt to limit yourself to a digital password failed - you need to intersperse numbers with letters.

By the way, the security issue has been strengthened in Samsung Galaxy S5 with another innovation: now, due to the appearance of the "Kids" mode, you can open access only to certain permitted programs, and then calmly entrust the device for 30 thousand rubles to play the child.

Since we are already talking about games, it is worth noting that we tested such games as Dead Trigger 2 and Asphalt 8 on a smartphone - no problems with their playback were found.

Another specific operating mode has been added to the smartphone, which the developers themselves talked about a lot at presentations. In fact, this is the usual power-saving mode that any built-in program for saving energy in mobile devices has, just Samsung brings its smartphone to complete "exhaustion" in this mode. When the maximum power saving mode is activated, not only all network interfaces are turned off, but also the graphical interface of the shell turns black and white, and the number of applications allowed to work is strictly limited. Naturally, in this mode, the smartphone can "work" much longer (who would doubt it), but this work will be carried out in a very limited framework.

One of the central applications preinstalled in modern top-end Samsung smartphones, which developers constantly remind of, is a program for tracking their own health called S Health. The program has a wide range of functions useful for improving health: pedometer, exercise recording, nutrition control, etc. Now the application not only received the new version of S Health 3.0, but also acquired additional functionality in the form of a dedicated hardware heart rate counter. In principle, some programs previously tried to count heartbeats using an ordinary smartphone camera, but now they have allocated a whole block with a small camera and backlight for this. You need to put your finger on the groove in the back of the smartphone, and then the program will count your heart rate. Naturally, this data is stored, processed and displayed in the form of graphs and tips for a healthy lifestyle.

Performance

The hardware platform of the Samsung Galaxy S5 is based on the Qualcomm Snapdragon 801 single-chip quad-core system (SoC). the chip version was limited to 2.36 GHz.

The processor is supported in graphics processing by the same Adreno 330 video accelerator, but an increase in frequencies can be traced here as well: the GPU is already overclocked to 578 MHz instead of 450 MHz. About 12 GB (out of 16) of the device's own memory for the user's needs is initially available, the amount of RAM here is 2 GB - in this regard, surprisingly, no increase has occurred, while Sony has equipped its newest flagship with three gigabytes. random access memory. MicroSD memory cards are supported in this model, you can also connect external flash drives, keyboards and mice using a special adapter in OTG mode.

Since the most powerful and most productive of the competing serial platforms is now SoC MediaTek MT6592, which is configured with eight full-fledged processor cores [simultaneously] operating at a frequency of up to 2 GHz, it is logical to include its results in the comparison in the first place. Recall that recently we released a review of the powerful TCL Idol X + smartphone, the work of which is based on the maximum version of this platform. Also, of course, it is worth adding to the comparison the results demonstrated in the same tests by the previous version of the Qualcomm platform - Snapdragon 800, on which all top smartphones of last year work. However, the most important battle today will still not take place, because the main competitor of the hero of today's review, the flagship smartphone Sony Xperia Z2, also built on the latest Qualcomm Snapdragon 801, has not yet reached our test laboratory. In the near future, we will definitely compare it with the data obtained today from the Samsung Galaxy S5.

To get an idea of ​​the performance of the tested smartphone platform, let's run a standard set of tests.

All the results obtained by us when testing the smartphone in the most recent versions of popular benchmarks, we have summarized for convenience in tables. Several other devices from different segments are usually added to the table, also tested on similar latest versions of benchmarks (this is done only for a visual assessment of the obtained dry numbers). Unfortunately, within the framework of one comparison, it is impossible to present the results from different versions of benchmarks, therefore, many worthy and relevant models remain behind the scenes - due to the fact that they once passed the "obstacle course" on previous versions of test programs.

Testing in MobileXPRT, as well as in the latest versions of AnTuTu 4.x and GeekBench 3:

The testing results are as follows. As for the rival MediaTek MT6592, the latest Qualcomm system (Snapdragon 801) coped with it in all respects. In general, this is not surprising at all, considering that the previous version of Snapdragon 800 coped with it. As for the comparison with Snapdragon 800, according to the results of all tests, there was practically no real gain: all the same maximum 35K points in AnTuTu, and in other benchmarks the difference is scanty - within the margin of error.

By the way, with regard to these very resulting figures: since the smartphone being tested today is a landmark device, and the rest will be equal to it throughout the year, it is probably worth recalling the fresh alignment of forces. Based on the figures of the popular AnTuTu benchmark, it looks like this: eight MediaTek MT6592 cores with a frequency of 2 GHz demonstrate 31K points in this test (26 thousand points for eight-core Zopo 998 and THL T100S with a lower frequency of processor cores - 1.7 GHz), and about 35 thousand - in top smartphones such as LG G2, Sony Xperia Z1, Acer Liquid S2 and now Samsung Galaxy S5, built on the Qualcomm Snapdragon 800/801 hardware platform. There are two main conclusions drawn from all these comparisons: TCL Idol X + is the first smartphone on the MediaTek platform, which managed to get close to the leading solutions on Qualcomm, albeit due to twice as many processor cores. And the second: the new version of the top-end Qualcomm platform practically did not bring an increase in performance, although this microscopic superiority allowed it to even more firmly gain a foothold on the podium as the undisputed leader among platforms for mobile devices. According to the above, the Samsung Galaxy S5 smartphone on the Qualcomm Snapdragon 801 platform is currently one of the most powerful smartphones on the planet.

When testing in 3DMark for the most productive smartphones, it is now possible to run the application in Unlimited mode, where the rendering resolution is fixed at 720p and VSync is disabled (which can cause the speed to rise above 60 fps).

The results of testing the graphics subsystem in the gaming test Epic Citadel, as well as Basemark X and Bonsai Benchmark:

The lag in the Mali-450MP4 video subsystem is still noticeable: this video accelerator produces about 47 fps in those test modes in which the Adreno 330 produces 60 fps.

Browser cross-platform tests:

As for benchmarks for evaluating the speed of the javascript engine, you should always make allowances for the fact that the results in them significantly depend on the browser in which they are launched, so that the comparison can be truly correct only in the same OS and browsers, and this possibility is available when testing not always. In the case of Android OS, we always try to use Google Chrome.

Video playback

To test the "omnivorous" video playback (including support for various codecs, containers and special features, such as subtitles), we used the most common formats that make up the bulk of the content available on the Web. Note that it is important for mobile devices to have support for hardware video decoding at the chip level, since it is often impossible to process modern versions using processor cores alone. Also, do not expect a mobile device to decode everything, since the leadership in flexibility belongs to the PC, and no one is going to challenge it.

With video playback on the Samsung Galaxy S5, things are not as smooth as we would like. Surprisingly, this is one of the rare smartphones in which the popular MX player flatly refuses to start with the Hardware + decoder, and most often only this option saves the situation when the standard player cannot play the audio track of the file. That is, in the case of the Samsung Galaxy S5, in order to normally play three out of five of our test files (MKV), you will have to use a software decoder (at least to decode audio - the video can be decoded by hardware) - neither Hardware nor Hardware + , nor, of course, the standard video player decoder is not capable of playing these widespread network file types with sound. And this is a clear drawback, because we have a solution with an excellent in all respects a large and high-quality screen and maximum performance, which could become an excellent multimedia assistant. By the way, Galaxy Note 3 also has similar problems - we hope that with the release of updates for MX Player, the situation will somehow change. By the way, top-end smartphones LG and Sony always have complete order in this plate, because even with their own hardware they are able to play all the files presented, not to mention support for all modes of the MX player.

Format Container, video, sound MX Video Player Native video player
DVDRip AVI, XviD 720 × 400 2200 Kbps, MP3 + AC3 reproduced normally reproduced normally
Web-DL SD AVI, XviD 720 × 400 1400 Kbps, MP3 + AC3 reproduced normally reproduced normally
Web-DL HD MKV, H.264 1280 × 720 3000Kbps, AC3
BDRip 720p MKV, H.264 1280 × 720 4000 Kbps, AC3 reproduced normally, sound only with software decoder (Hardware + not supported) the video plays normally, there is no sound¹
BDRip 1080p MKV, H.264 1920 × 1080 8000Kbps, AC3 reproduced normally, sound only with software decoder (Hardware + not supported) the video plays normally, there is no sound¹

¹ the sound in MX Video Player was played only after switching to software decoding (mode Hardware + not supported); the standard player does not have such a setting

Additionally, the MHL interface was tested. To test it, we used an LG IPS237L monitor that supports direct MHL connection using a passive Micro-USB to HDMI adapter cable. Recall that Samsung has implemented its own version of this interface at the physical level. As a result, to connect an external device via MHL, you need to use special adapters or connect standard MHL adapters through simple passive adapters. In this case, we carried out the test using a proprietary Samsung adapter, while the MHL output was carried out at a resolution of 1920 x 1080 pixels with a frequency of 60 fps.

In the portrait orientation of the smartphone, the display of the image on the monitor screen is also carried out in portrait orientation, while the image on the monitor is inscribed in the height of the screen, and wide black fields are displayed on the right and left. In this case, the actual resolution on the monitor screen is, of course, lower than the resolution on the smartphone screen. In landscape orientation of the smartphone, the display of the image on the monitor screen is carried out in landscape orientation, while the image on the monitor is inscribed within the boundaries of the screen and exactly matches the image on the smartphone screen. An exception is the startup screen, which is displayed only in portrait orientation:

The MHL sound is output (in this case, the sounds were heard through the headphones connected to the monitor, since there are no speakers in the monitor itself) and is of good quality. At the same time, at least multimedia sounds are not output through the loudspeaker of the smartphone itself, and the volume is controlled by buttons on the smartphone body. Basically, in the smartphone settings, you can select the sound output mode - stereo or surround. However, in our case, the monitor only received stereo sound, so there was no choice. The smartphone connected via MHL is being charged.

To test the output of video files on the screen of the device itself, we used a set of test files with an arrow and a rectangle moving one division per frame (see "Methodology for testing video playback and display devices. Version 1 (for mobile devices)"). Screenshots with a shutter speed of 1 s helped to determine the nature of the frame output of video files with various parameters: the resolution varied (1280 by 720 (720p), 1920 by 1080 (1080p) and 3840 by 2160 (4K) pixels) and the frame rate (24, 25, 30, 50 and 60 fps). In our tests, we used the MX Player video player in the Hardware mode, as there were a lot of artifacts in the Hardware + mode. The results of this test (block labeled "Smartphone Screen") are summarized in the table:

Note: If both columns Uniformity and Skips green ratings are set, this means that, most likely, when watching movies, artifacts caused by uneven alternation and skipping of frames will either not be visible at all, or their number and visibility will not affect the viewing comfort. Red marks indicate possible problems with the playback of the respective files.

According to the criterion for outputting frames, the quality of video playback on the screen of the smartphone itself is high, since frames (or groups of frames) can be displayed with a more or less uniform alternation of intervals, and there are no frame drops. The smartphone can even display 4K files up to and including 30p. However, uniform interleaving of frames is a relatively unstable state, since some external and internal background processes lead to periodic failure of the correct interleaving of intervals between frames. When playing video files with a resolution of 1920 by 1080 (1080p) on a smartphone screen, the image of the video file itself is displayed exactly along the edge of the screen, one to one pixel by pixel, that is, in its original resolution (adjusted for some PenTile features). The brightness range displayed on the screen actually corresponds to the standard range of 16-235 - in the shadows only a couple of shades merge with black, but all the shades are displayed in the highlights. However, dark scenes may not look very good, as the darkest shades differ too much in brightness and color tone, which can lead to overly noticeable compression artifacts.

With a monitor connected via MHL, during video playback with a standard player, the video file is displayed only in landscape orientation, while only the video file is displayed on the monitor, and only information elements and virtual controls are displayed on the smartphone screen.

The results of the tests of output to the monitor are given in the table above in the block "MHL (output to the monitor)". The output quality is very good. When playing video files with a resolution of Full HD (1920 x 1080 pixels) on the monitor screen, the image of the video file itself is displayed exactly on the edge of the screen, maintaining the true proportions, and the resolution corresponds to the Full HD resolution. The brightness range displayed on the monitor is equal to the standard range of 16-235, that is, in the shadows and highlights, all gradations of shades are displayed.

The takeaway is typical: an MHL connection can be used to play games, watch movies, display web pages, and other activities that benefit from the exponential increase in screen size. True, you will have to purchase an adapter specifically for Samsung or find an appropriate adapter.

Battery life

The lithium-ion battery installed in the Samsung Galaxy S5 has a good capacity by modern standards, but not a record capacity of 2800 mAh. Accordingly, in terms of battery life, the device showed very good results, which we traditionally summarized in a comparative table.

Battery capacity Reading mode Video mode 3D Game Mode
Samsung Galaxy S5 2800 mAh 17h 20m 12h 30m 4h 30m
TCL Idol X + 2500 mAh 12h 30m 7h 20m 3h 00m
Lenovo Vibe Z 3050 mAh 11h 45m 8h 00m 3h 30m
Acer Liquid S2 3300 mAh 16h 40m 7h 40m 6h 00m
LG G Flex 3500 mAh 23h 15m 13h 30m 6h 40m
LG G2 3000 mAh 20 h 00 m 12h 30m 4h 45m
Sony Xperia Z1 3000 mAh 11h 45m 8h 00m 4h 30m
Samsung Note 3 N9005 3200 mAh 22h 30m 14h 00m 4h 45m

Continuous reading in the FBReader program (with a standard, light theme) at the minimum comfortable brightness level (the brightness was set to 100 cd / m2) lasted more than 17 hours until the battery was completely discharged, and when continuously watching YouTube videos in high quality (HQ) with the device lasted 12.5 hours with the same brightness level through the home Wi-Fi network, in 3D games mode the smartphone withstood 4.5 hours worthy for such a screen, and really pleased with such stability: its predecessor Galaxy S4 was at first very overheating and with These tests do not work well, and only with the firmware update the situation returned to normal. With the new flagship, even now, before the start of sales, no problems were found in this regard, and by the way, the device heats up much less than its predecessor.

Outcome

Summing up a Samsung Galaxy S5 review is both easy and difficult. It's easy, because perhaps no one needs to explain to anyone why the flagship smartphones of the Korean company are deservedly among the best on the market. And what makes them stand out is not only the combination of top-end technical characteristics and maximum performance, there is also something else. It seems to us that the company is one of the few who are not ashamed to spy on users' desires. For most manufacturers, this always remains only unfulfilled pretentious slogan promises, and in practice, no matter how much users cry about something, they will never get it. But the Koreans have a completely different point of view on this matter, they readily satisfy any desires of buyers. Want a removable battery? - Get it. Need a memory card slot? - Yes, for God's sake, we do not mind! Suddenly you fell in love with the golden color? - Here, and we now have a golden smartphone. And with such simple actions, coupled with good quality products and huge production volumes, the Korean company managed to climb to the very top of the mountain, pushing many along the way, and simply throwing some off the cliff. The survivor is the one who knows how to adapt, and this is what Koreans do best.

As for the hero of today's review, here we can say with confidence that he has become a worthy successor to the flagship line. An excellent screen, powerful stuffing, full technical completeness, good battery life and maximum functionality, a few added features like a heart rate monitor and a fingerprint scanner are all worthy of praise. Although, we must admit that in the fifth Galaxy S there were not so many notable innovations that one could rightfully call it a completely new model, in terms of design and appearance, so for sure (in this regard, by the way, there was even a kind of decline: the smartphone has become heavier, larger, rougher - everyone admits it). It’s even surprising how the Koreans didn’t call this model Galaxy S4s - such a “letter modifier” that has already become universally recognized, denoting an improved version of the model, would be more appropriate here. But this is all just a little confusing.

What's really depressing is how Samsung is pushing the prices of its top-end smartphones. It seems that Koreans no longer even remember that prices can sometimes vary somehow - they got to the 30,000 mark with the previous flagship and now put the same price tag on all subsequent models as a matter of course. The tricky thought in the minds of entrepreneurs is, obviously, this: "They will complain for the first time, but the next time they will be glad that they did not raise the price even higher." So, by the way, it happened: now users are already happy that the price of the new flagship at the start of sales was not raised higher than that of the previous one. This is very alarming, and of course, against this background, it is difficult to recommend such a device for purchase: it is certainly very worthy, but for many, Samsung products may not be affordable right now. Did we think about five years ago that we would talk like that in the future about the products of this Korean company?