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How to lower ping in World of Tanks? Detailed instructions. Where are the World of Tanks game clusters located? Program for checking ping on wot servers

You can find out the IP by domain name using the nslookup command in the Command Line.
For this: Start - Run - cmd - nslookup , Where - this is the server name, for example login.p1.worldoftanks.net

Result

Nslookup login.p1.worldoftanks.net Server: google-public-dns-a.google.com Address: 8.8.8.8 Untrustworthy response: Name: login.p1.worldoftanks.net Addresses: 178.20.235.129 178.20.235.151 178.20. 235.173 178.20.235.189

In this case, the IP addresses of login.p1.worldoftanks.net are as follows:

178.20.235.129
178.20.235.151
178.20.235.173
178.20.235.189

Choosing the Best Server

Using the Ping command

To find out which server is better to play WOT on, you need to open the Command Line: Start - Accessories - Command Prompt and write ping IP(where IP is the server address).

Team results ping 178.20.235.180 from Moscow

C:\Users\ping 178.20.235.180 Pinging 178.20.235.180 with 32 bytes of data: Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Ping statistics for 178.20.235.180: Packets: Sent = 4, Received = 4, Lost = 0 ( 0% loss), Approximate round trip times in milli-seconds: Minimum = 3ms, Maximum = 3ms, Average = 3ms

However, it is easier to check the ping to the server using a domain name, since the IP addresses behind it can be changed.

Team results ping login.p1.worldoftanks.net

C:\Users\ping login.p1.worldoftanks.net Exchange of packets with login.p1.worldoftanks.net with 32 bytes of data: Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=1ms TTL=127 Ping statistics for 178.20.235.189: Packets : sent = 4, received = 4, lost = 0 (0% loss) Approximate round trip time in ms: Minimum = 1ms, Maximum = 2ms, Average = 1ms

It is possible to run a ping check automatically for several servers.

To do this you need to do the following:

  1. Create a file Text document.txt
  2. Add the code below into it
  3. Rename it to ping.bat
  4. Launch

Code to insert into a text document

@echo off color 0a @echo=============Server RU1============ =========#################### @ping.exe login.p1.worldoftanks.net @echo======== =====================Server RU2=====================###### ############## @ping.exe login.p2.worldoftanks.net @echo========= ======Server RU3======####################### @ ping.exe login.p3.worldoftanks.net @echo============================Server RU4======= ==============#################### @ping.exe login.p4.worldoftanks.net @echo=== ==========================Server RU5=====================# ################### @ping.exe login.p5.worldoftanks.net @echo================== ===========Server RU6======================################ #### @ping.exe login.p6.worldoftanks.net @echo===============Server RU7== ====================###################### @ping.exe login.p7.worldoftanks.net @echo============================================Server RU8================================================================= ====#################### @ping.exe login.p8.worldoftanks.net @echo============= ================Server RU9====================================########### ######### @ping.exe login.p9.worldoftanks.net @echo============================ =Server RU10====================================################### @ping.exe login.p10 .worldoftanks.net @echo ========================================================== ==============#################### @pause

Result

Using the PingCheck program

The program will help you determine which RU is better to play WoT on. PingCheck. It was published by the developer relatively recently, but has already gained popularity. The software supports checking multiple servers simultaneously. In addition to World of Tanks game clusters, the program can also check World of Warplanes game clusters for availability. A feature of the program is its simplicity and beautiful design.
Requires Microsoft .NET Framework 4.0 to work

Screenshot

Using the WoT Ping Server program

Despite the simplicity and reliability of the methods described above for determining the best server or ping for World of Tanks, the most understandable for the user will be to use a specialized utility WoT Ping Server. Program WoT Ping Server designed to analyze the quality of the Internet connection with ten game servers. The program has an intuitive interface and multilingual support, which allows you to determine the most suitable server for a comfortable game in a couple of clicks.
The advantage of this program is that it works on a clean operating system, that is, it does not require the installation of additional software. Test results are displayed in the form of a histogram. It is possible to run an extended connection test.

Screenshot

Using the WoT Ping Clusters program

The advantages over analogues are that in addition to text, the ping is also displayed in the form of a graph.
For connection stability, a cluster is calculated in which packet loss is minimal or completely absent.
And the most suitable server based on ping results is displayed in recommendations.
A configuration file has been implemented, which means you can add an unlimited number of clusters (servers).
It is possible to choose the number of attempts and the interval between them.
Requires installation to work

Today we will try to understand the theme of the servers of our favorite game World of


Introduction

Hello dear friends, today we will try to understand the theme of the servers of our favorite game World of Tanks, and at the same time we will try to teach you not only to find the optimal ping for your location, but also to understand the structure of existing servers.

Clusters and servers, what are you talking about?

If you refer to Wikipedia, then we can say that a cluster is a certain segment that unites a group of computers; accordingly, these computers are united by high-speed communication channels and perform the functions of a hardware unit. If translated into gaming language, then this group of computers recreates a certain game world.

The cluster itself is a fairly large unit in terms of how much information it can contain and transmit, combining the activities of the servers that are actually part of it. A long time ago, when dinosaurs were still running around the planet, and the developers understood why they were creating and improving their game, so - in these most wonderful times, the World of Tanks game had only one cluster. At first it included one server, then two more were added - RU2 and RU3, then the number of servers increased even more and they had to be combined into new clusters. The thing is that the WoT gaming world has grown to hundreds of thousands of people around the world, and this required a significant expansion of server capacity and coverage. This is how Korean, Chinese, European and American servers appeared, not to mention several servers in the CIS.

Due to the particular popularity of the game in our territories (although now China is also showing noticeable growth and it is possible that when everyone gets tired of the game here, it will experience a boom in the Middle Kingdom), the largest number of servers are located in the Russian Federation. Thanks to this, any resident of the former USSR can choose the “fastest” server for themselves, and this speed can be determined by ping, that is, the delay of the signal from the client to the server; the lower it is, the more comfortable it is to play. But let’s start in order, let’s talk about servers, so we all know that now there are about nine “ruin” servers and this is the absolute majority compared to other segments, but what about the situation, for example, on the European server?

EU server

No matter how hard the developers tried to promote their game in the European direction, but alas, either the game has too few graphics worthy of a bourgeois, or the game is too ascetic, but the same Germans prefer to play Battlefied and Kolda, absolutely not paying attention to the steel giant from Belarus . However, at the moment Europe has received two servers, one of them is located in Munich (Germany), and the second in Amsterdam (Holland). What’s also interesting is that the server declared as a “rush” server, RU3, is actually based in Frankfurt on Main, that is, also in Germany. So our compatriots living in Vaterland can easily play on this server using the RU client.

EU1 - Germany, Munich (login.p1.worldoftanks.eu), 213.252.131.21, 213.252.131.31, 213.252.131.41, 213.252.131.51

EU2 - Netherlands, Amsterdam (login.p2.worldoftanks.eu), 185.12.240.100, 185.12.240.110, 185.12.240.140, 185.12.240.150

Asian sector

Asians differ from Europeans in their greater interest in MMO games, and therefore it is expected that the degree of interest in tanks here is a little higher. However, the same Koreans are more accustomed to MMMORPGs, which are full of all sorts of goodies - a bunch of achievements, items, various armor, weapons and spells with a couple of combat skills. There is too little of this in World of Tanks, the game is very ascetic, and the only interest lies in grinding for a long time and getting to the top. Many find themselves in improving statistics and practicing various tactics. All this is good, but for Asians spoiled by variety it will not be enough, so things are moving slowly there. The situation with China is much better, even though it is a very isolated country with a lot of restrictions on the Internet, it is also worth taking into account the peculiarities of the language and that in Singapore, for example, the English-speaking segment is much better developed. However, we know for sure that there are two servers on the territory of the PRC, and according to some data there are as many as 4 of them. Considering the Chinese people’s interest in new games (and also the fact that they have a line of tanks) and the country’s huge population, there is potential for development in this direction.

CH1 - China, Hebei (Shijiazhuang) (221.192.143.165) (wotcn1-slave-165.worldoftanks.cn)

CH2- China, Shanghai (114.80.73.87) (wotcn2-slave-87.worldoftanks.cn)

SEA1 - Singapore (login.worldoftanks-sea.com), 103.9.183.37

ROK1 - Korea, Seoul (login.worldoftanks.kr), 121.78.67.11, 121.78.67.21, 121.78.67.31

Figure 1. List of Chinese servers.

Great Russian cluster

We think that there is no need to explain for a long time that the game became popular primarily in the CIS, especially in the Russian Federation, Belarus and Ukraine, it is here that the largest number of players and it is at their expense (including financial) that the game has developed and assumed such proportions . As a result, we have 9 servers at the moment, but it is possible that in five years there will be twice as many if the developers listen to the opinions of the players. According to various sources, more than a million players play on the ru-cluster, but in reality there are about 600-700 thousand unique users. Below you can see a list of servers and domain names.

RU1 - Russia, Moscow (login.p1.worldoftanks.net);

RU2 - Russia, Moscow (login.p2.worldoftanks.net);

RU3 - Germany, Frankfurt (login.p3.worldoftanks.net);

RU4 - Russia, Ekaterinburg (login.p4.worldoftanks.net);

RU5 - Russia, Moscow (login.p5.worldoftanks.net);

RU6 - Russia, Moscow (login.p6.worldoftanks.net);

RU7 - Russia, Moscow (login.p7.worldoftanks.net);

RU8 - Russia, Krasnoyarsk (login.p8.worldoftanks.net);

RU9 - Russia, Khabarovsk (login.p9.worldoftanks.net).

Figure 2. Detailed list of servers in the Russian, European, American and Asian segments.

American servers

Despite all the efforts of the developers, stupid nods to Uncle Sam (for example, the cancellation of the name of patch 9.11 due to attacks on the twin towers - not only does this have nothing to do with the game, but too few players play tanks here for this to be possible cause at least some reaction from the public), the tankers from VG failed to achieve obvious success here - two servers for huge and terribly rich states. Moreover, no more than 30,000 players play there, in general - very, very few. The same Battlefields and Call of Duty are played by millions, and huge queues line up for the next dose of action before Christmas. Despite the massive use of M4 Sherman tanks, this topic is far from the Americans; they are much more interested in ships and airplanes, which, by the way, , they didn’t go to the Ru-segment at all.

US1 - USA, Washington (login-p1.worldoftanks.com), 209.170.73.34, 209.170.73.54, 209.170.73.64

US2 - USA, Los Angeles (login-p2.worldoftanks.com), 162.213.61.85, 162.213.61.63, 209.170.73.70

Figure 3. The only WoWP RU server. RU-cluster - Russia, Moscow (login-ru.worldofwarplanes.com), 92.223.19.48, 92.223.19.53, 92.223.19.58.

It is precisely because of the low popularity of the game that only one server works for World of Warplanes, versus nine for WoT.

By the way, either out of respect for the bourgeoisie, or in order to attract more audiences, various promotions are often organized on European and American servers, and you will never see such freebies on the Ru-cluster. What a domestic player has to earn with blood and sweat, for the same Europeans does not require much effort, and sometimes even comes for nothing. Many, due to the attractiveness of this moment, as well as the fact that they have to play there against outright noobs, often switch to foreign servers. Are there any problems with this? – Yes, there are no special ones, the ping rarely exceeds 100, so you can play quite calmly. Even to distant States, the signal travels quite quickly, thanks to the powerful North Atlantic cable. But if you don’t know what to do and what to do, here are the instructions:

1. Since this is a different client, you will have to create a new account, that is, an account for RU servers is not suitable for the same European ones;

2. After simple manipulations with installing the European client (or American), just go to the EU server (or USA server) and you are in the game.

By the way, you can use for these purposes.

Finding the optimal ping

As many of you know, the lower the ping value, the better the quality of everything that is happening on the battlefield is displayed, and vice versa - a high ping will introduce delays into what is happening, so it will be more difficult for opponents to hit you (you will move jerkily on their screens) , but you yourself will not hit, for the same reason the signal is delayed.

In any case, you should know which server has the lowest ping, which will provide you with a comfortable game. Most often now players use mods that show the ping to each server, but there are tools that will allow you to find out it without even entering the game.

Manual method

The most difficult and most “fashionable” way is to work through the command line, it’s difficult, but you will feel much smarter than others. In fact, it’s not that difficult, you just need to think a little, but for those who are too lazy to think, there are special programs that will be discussed below.

So, open the command line either through the “Start” menu (click on “All Programs”, and then down the list, find “Accessories” and select “Command Prompt” from the list).

Figure 4. Selecting the command line through the Start menu

You can also press the key combination “Win ​​+ R” - the “Run” command will open, type “cmd” there (without quotes) and you will switch to command line mode.

In principle, you can select the “Run” command through the “Start” menu and enter the “cmd” combination there, although it is much easier to immediately select the command line itself, which is three points lower.

Figure 5. Checking ping via command line

In order not to completely confuse you, let's keep it simple - open the command line, then go to Figure 2 with a list of servers, where both IP and domain names are indicated. Since IP addresses can change periodically, it is more convenient to simply enter the domain name. Since we most often deal with RU servers, we perform the check for RU1 (but you can select any other server), and for this we find its domain name in the list, this is - login.p1.worldoftanks.net

Please note that the main difference in domain names is the change in the ordinal index “p” - for example, for the first server we type - login. p1.worldoftanks.net, and for the second server - login. p2.worldoftanks.net, that is, for the fifth server we will need to type - login. p5 worldoftanks.net. This applies to RU servers, but there are a number of small differences with foreign ones.

Firstly, regions with only one server do not have a serial index, for example, the Republic of Korea has the address – login.worldoftanks.kr. That is, there is no “r” that we see in the names of the domains of rush servers. If you are observant enough, you also noticed the change in ending - “kr” instead of “net” - this is a TLD name or top-level domain name, it denotes that the resource belongs to a certain area of ​​activity or territorial affiliation. In this case, “net” denotes belonging to a network resource (net-network, network), and kr is the TLD name of the Republic of Korea. The funny thing is that if European servers have the ending “EU” (for example - login.p1.worldoftanks. eu), then for American servers the top-level domain name is chosen as for commercial organizations - “com” (login.p1.worldoftanks. com). You can read more about the domain name system on the official Microsoft website.

In any case, there is nothing complicated here - you just need to correctly type the domain name of the WoT server and you will get the desired result. In our case, the reception and transmission time turned out to be equal, so the average value is no different from them, but if you have, for example, 40 for reception and 60 for output, then the average value will be equal to 50. What value is optimal? – In general, it is generally accepted that if the ping does not exceed 90, then everything is in order, but the lower the better, especially for fast games.

Simplified approach

If this approach is too complicated for you, then there are a number of programs that will do this for you easily and you don’t need to do anything special; in some cases, it’s enough to launch a program that will calculate everything itself.

From this list of programs you can select the one you are interested in and use it. Personally, we found WoT Pinger very convenient - how to launch it? - To do this, just download the program and run the executable file. Then in the menu you need to click on the “Check server availability” button and “voila”, you get complete and clear information. It’s very convenient and understandable, in addition, you can immediately select the cluster of interest (Russian, American, Asian) and even check the ping for two other VG projects - ships and airplanes.

Figure 6. Checking ping using the PingCheck program

The WotPingClusters program also looks quite interesting, the main difference is that in addition to demonstrating ping for all servers in the cluster, you are given advice on what the program thinks is optimal, and you can also see a graph of the exchange of information packets - the upper and lower values. As can be seen in Figure 7, the horizontal fluctuations of the curves are minimal, which indicates a generally smooth signal; no packet losses were noticed, which once again confirms the good quality of the connection. Why is this important - this way you won’t miss important game moments, for example an enemy shot, there will be no freezes or slowdowns in what is happening, that is, you will be able to adequately react to what is happening.

Figure 7. Checking ping using the WotPingClusters program

If this is also difficult for you, then download any collection of mods from well-known watermakers and select the necessary option by automatic installation - this way you can view the ping to the servers directly in the WorldofTanks client.

Summary

We hope you have learned a lot about this topic, but if you are still concerned about the issue of high ping, then you need to work in three main areas:

1. Check the quality of the connection with your provider - it often happens that either the communication line is outdated, or there are damaged sections of the line on the way to you, as a result, some information is lost and your ping sags.

2. Reinstall the WoT client - it often happens that due to incomplete removal of mods or their incorrect installation (as well as the installation of unnecessary functions), the game begins to produce worse ping values. Often, completely clearing mods helps, but sometimes you even need to reinstall the game. In general, try not to install a bunch of mods - the more additional information the client must provide, the higher the chance of a ping drop;

3. Check your computer for viruses and outdated/temporary files. It often happens that some kind of virus or Trojan “knocks” through your computer in the right place, and you don’t even know about it. As a result, your Internet traffic is occupied by excess flow, which can indirectly affect the game. It even happens that some viruses damage system files and then cause various system malfunctions, including reducing the performance of some applications and tanks are no exception. Clean your computer using an antivirus, and if that doesn’t help, do a clean installation of the system. Also, a cache clogged with garbage of temporary and outdated files can take over part of the computer’s virtual and RAM memory, this is insignificant, but it can affect the performance of the computer, and accordingly the game - clean the system of unnecessary files using the CCleaner utility, sometimes this has quite an effect noticeable on the performance of World of Tanks.

Figure 8. Overloading with some mod functions can cause ping drops

Remember that the performance of the game can largely depend on the state of your operating system, its cleanliness and orderliness, as well as the cleanliness of the WoT client, which can also indirectly be reflected in FPS and ping. Ping is more of a network problem, but insufficient care with your computer, poor and outdated wiring, overload of the client with mods can cause ping drops and, as a result, the comfort of the game will decrease, and to prevent this from happening, follow the instructions and tips that were given in this article.

Game Feedom WOT Ping is an absolutely free utility designed to ping World of Tanks servers and then select the optimal server for the game.

Why is this needed: In addition to FPS (the number of displayed frames per second), Ping to the game server (ping) is the most important indicator that affects the “playability” of online games. Ping is the time spent transmitting a packet from the client to the game server and back.

The lower the ping, the faster you receive data from the server about changes in the game world. At the same time, striving for absolutely zero ping in online games doesn’t make much sense. For example, you will not see a difference when playing World of Tanks with a ping of 20 or 40, while at the same time, the difference may be noticeable with a ping of 100 -200.

As the ping increases, so-called “lags” appear - jerks and delays in the gameplay, annoying during battle. If you do not experience such delays, there is no point in worrying about your ping.

Using the Game Freedom WoT ping program

  • Unzip to any folder and run the program.
  • Using the appropriate checkboxes, select the WOT servers needed to ping
  • Select the desired number of requests to each server. If you have an unstable connection, for greater accuracy the number of requests must be increased
  • Start the ping procedure by clicking on "Ping WOT servers"
  • Wait for the procedure to complete and evaluate the final data.
  • To check the ping to the Game Freedom gateway, copy the current IP address of the gateway from the Game Freedom project website and paste it into the appropriate field, or click the “Get gateway address” button (the address will be automatically checked and entered).
  • The "reset" button resets the servers selected for ping.

You should choose servers for the game with the lowest ping rates.

If you see the message: “Connection timeout,” it means the packet did not reach the server or too much time has passed. If there are many such responses to the server, there may be lags and you should not choose this server.

If the "Connection timeout" is constant, it means the server is disconnected and inaccessible.

If "Connection Timeout" is for all servers, most likely the protocol used for ping is blocked by your firewall or proxy. Without permission to use the ICMP protocol, you will not be able to ping the server.

If you see the message “Server not found”, the server IP address is incorrect or there has been a network failure (Internet DNS name resolution service).

If you use the Game Freedom gateway to play WOT, then the ping from you to the World of Tanks servers becomes unimportant. In this case, the ping from you to the Game Freedom gateway is important. You can check the ping indicators using the corresponding checkbox.

Attention! Do not use Wot Ping through the Game Freedom client snap-in. Due to the specifics of the protocol, ping directly through the gateway is not possible. You will see either your direct ping from your computer to the Wot server, or a connection timeout if ping is blocked on your network. When playing through the GF Gateway, use the ping data to the WOT servers indicated on the corresponding WOT proxy page to select the optimal server.

The ping to the gateway itself can be found using the WOT ping program.

The total ping can be easily calculated by adding your ping to the GF gateway with the ping from the GF to the WOT server. To determine the ping to the gateway, run Wot Ping in the usual way (not through the gateway).

Factors affecting ping

  • Speed ​​and congestion of the communication channel. The wider and better the communication channel, the higher the ping rates.
  • Remoteness. The further you are from the servers (or the Game Freedom gateway), the higher the ping. You can estimate the distance using the Tracert command by counting the number of steps (jumps) to the server.
  • Computer processing power. If you have an old computer and a cheap network card that loads the processor, your computer will take longer to process incoming information, which in turn will increase your ping.
  • Performance of network equipment “on the road” to the server. If you are using a cheap router or caching proxy that is not capable of processing packets quickly, your ping performance may deteriorate dramatically.

Ways to reduce ping in World of Tanks

While playing, turn off other applications and services that use your Internet connection. If you have an inexpensive router or a weak communication channel, each such application can greatly change the ping indicators.

If you play through a corporate gateway or proxy server, the speed of your Internet connection is divided among all network participants. The more users use the Internet, the higher the ping.

Try using an alternative Game Freedom gateway IP address. The gateway is connected to different highways, perhaps the channel in your direction is overloaded.

If you are experiencing lags and high ping in a game using a computer with low processing power, reducing the graphics and detail settings in the game may help. Try setting the game settings to minimum and evaluate the playability with these parameters. The higher the graphics settings, the more information is transmitted over the communication channel and the higher the ping in the game.

In the World of Tanks settings, disable the use of voice communication if you do not need it. Even if you are not using a microphone, when this option is enabled, the game creates an additional connection to the voice exchange server.

Choose a server with minimal ping to play. You can evaluate the connection speed to different servers using the GF WoT Ping program. Check your ping indicators periodically - ping may change depending on the load of game servers and communication channels to them.

The server selection (for the World of Tanks game) is made in the login and password entry window. The default is "Auto" (Automatic server selection). In other games, the server may be selected differently.

Note: If you play through our Game Freedom game gateway, you must select servers with minimal ping from our gateway to the WoT server. This information is located on the WOT website page through a proxy. The ping from you to the WOT server is not important in this case. The ping from you to the Game Freedom gateway is important.

Disable client distribution while playing in the launcher. Distributing torrents increases the load on the channel and ping:

If you have a provider with old, cheap equipment and overloaded communication channels, only changing the provider will help you! ;)

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In the World of Tanks game, there are two most important parameters that are responsible for the speed and comfort of the game, as well as the absence of lags - ping and . If everything is more or less clear with the number of frames per second, usually everything is decided by the client settings and computer performance, then with ping everything is not so clear. So now we will look at this topic in as much detail as possible and make your game more comfortable by lowering the ping to the optimal value.

What is ping in World of Tanks?

Ping in any online game, including World of Tanks, is the time it takes for data to travel from the server to the client, that is, to you and back. This time is measured in milliseconds and the lower the indicator, the faster the data transfer is, the smoother the gameplay is.
In World of Tanks, you have the opportunity to track your ping rate, as its value is constantly displayed during battle in the upper left corner of the screen, as shown in the screenshot.

As you can see, the ping value is now quite low, only 25 milliseconds. This indicator is considered very good, and in general, if the time for transmitting packet data from you to the server and vice versa does not exceed 100-130 milliseconds (the less, the better), there should be no lags in the game.

Servers and ping increase

Now that you have learned what ping is and the conditions for its changes, let’s consider why your ping in the game may increase, and how to prevent this from happening.

First of all, I would like to say that the data transfer speed directly depends on how far away the World of Tanks server you are playing on is located. Regarding the RU-zone servers themselves, they have the following location:
RU-1 - Moscow (Russia);
RU-2 - Moscow (Russia);
RU-3 - Frankfurt (Germany);
RU-4 - Ekaterinburg (Russia);
RU-5,6,7 - Moscow (Russia);
RU-8 - Krasnoyarsk - (Russia);
RU-9 - Khabarovsk (Russia).
RU-10 - Pavlodar (Kazakhstan)

It follows that the closer you live to a certain server, the higher the ping rate and packet data transfer rate will be. This means that if, say, you live in Ukraine or Belarus, it is best to choose Moscow servers for the game, the same applies to residents of St. Petersburg, Yaroslavl, Saratov, and so on.

For example, for residents of Kazakhstan (Astana sector) or Russian regions of Novosibirsk, the best choice would be RU-8, since it is located in Krasnoyarsk, which is quite close. But just recently the RU-10 server was launched, which is located in Pavlodar, so the choice of server for residents of Kazakhstan became more obvious.

As for residents of the northeast of Russia, for example, Yakutsk or Petropavlovsk-Kamchatsky, the optimal choice for them would be the RU-9 server, located in Khabarovsk.

The RU-3 server, located in Frankfurt, is aimed more at residents of European regions who want to play in the Russian-language cluster without experiencing any inconvenience.

Internet speed

Another factor behind high ping in World of Tanks is your internet connection speed. The fact is that if your provider or current tariff does not allow you to receive and send packet data quickly enough, your game will slow down. Even if you are in Moscow and playing on the RU-2 server, but you have a slow Internet, the ping can increase greatly and be unstable.

There can be several solutions to this situation:
1. Change your provider or upgrade to a higher speed tariff. This is the most correct and radical solution, which, if it does not solve all your problems, will certainly improve the situation for the better.
2. Check your traffic load and while playing, disable services and programs that eat up your speed. This could be all kinds of downloads on torrents, running videos or music for playing online, perhaps even an antivirus.
3. Dig into the game settings and reduce the graphics in the client. This will partially reduce the load, because the higher the graphics settings, the more complex processes the computer processes and the larger packages of files have to be transferred. You can also download and install the WoT Tweaker modification, and use it to disable some graphic effects.

If after these adjustments the ping in World of Tanks remains very high, you can take other actions.

Other ways to lower ping

You can lower the ping in the game by using third-party software (software). That is, install programs that in some ways partially help you cope with your data transfer speed problem.

The first and simplest of these programs is WOT Pinger, a special software that allows you to track ping to World of Tanks servers. The fact is that the load on the server also affects its performance, and even sitting in Moscow and playing on RU-2, the ping on it may not be the best, and switching to the RU-6 server will bear fruit.

Another solution to the problem is the cFosSpeed ​​program. It has nothing in common with the previous software and acts completely differently. cFosSpeed ​​allows you to prioritize traffic absorption. In other words, with the right settings, you can make sure that the highest priority is given to the World of Tanks game, and if the traffic sags, all resources will go directly to the tanks so that the ping remains optimally low and stable.

Setting up the program takes place in several steps:
1. Download and install cFosSpeed ​​on your computer;
2. Now launch the program and find its icon in the bottom right corner of the screen. Right-click on it and go to “Options” - “Settings”.

3. In the program settings window that opens, go to the very bottom and check the bottom two checkboxes, as shown in the screenshot below.

4. Now, in the same settings window, pay attention to the left side of the window, highlighted in blue, and select “Programs” - “Games” there. In the game directory, you need to find two World of Tanks inscriptions and move the sliders next to them as far as possible to the right, as shown in the screenshot.

5. There is one last step left. Close “General Settings” of cFosSpeed ​​and again right-click on the program icon in the tray near the clock and select “Traffic Prioritization”. In it, check the boxes next to the “Minimum ping” and “Enable traffic prioritization” items. After all these settings, the ping in World of Tanks should drop several times.

At this point, we can close the topic of lowering ping, since if not one of these tips helps you, then all of them together should give a good result, and you will be able to play with low ping and high comfort.